@ultrapowa/scw-tools
v1.0.0
Published
A tool to convert scw files from Supercell games to Collada (dae) format
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SCW Tools
This module is intended to convert .scw files from Supercell games to Collada (.dae) format.
For a better understanding of SCW file structures, look at the files in the lib/schemas directory.
Quick Start
const path = require('path');
const { SCW2DAE } = require('@ultrapowa/scw-tools');
const ROOT_DIR = 'path/to/apk/assets';
const MASTER_HASH = 'e30a1e4a93c76bea755877299ebebf535e1b3d73';
const DATA_DIR = path.join(ROOT_DIR, MASTER_HASH);
const RAW_ASSETS_DIR = path.join(DATA_DIR, 'sc3d');
const MODELS_DIR = 'path/to/collada'
const files = ['teleport_effect.scw', 'grass_town.scw', 'shelly_idle.scw', 'bo_mecha_geo.scw', 'bone_pile.scw', 'barrel1.scw', 'shelly_geo.scw', 'ruffs_geo.scw', 'character_materials.scw'];
// models only
files.forEach((filename) => {
const name = `${path.basename(filename, '.scw')}.dae`;
const filePath = path.join(RAW_ASSETS_DIR, 'sc3d', filename);
const outputDir = path.join(MODELS_DIR, 'collada', name);
SCW2DAE.convert(filePath, outputDir);
});
// shelly with texture
SCW2DAE.convert(
path.join(RAW_ASSETS_DIR, 'sc3d/shelly_geo.scw'),
path.join(MODELS_DIR, 'collada/shelly_geo.dae'),
{
diffuseTex: 'sc3d/shelly_v2_01.ktx',
debug: true,
},
);