@umm/physics_accessor
v1.0.4
Published
Provide accessor for Physics/Physics2D
Keywords
Readme
What?
this.BoxCollider(),this.Rigidbody2D(), ... などで参照できる Physics/Physics2D 関連のアクセサを提供します
Why?
- 毎回アクセサを書くのがシンドイので
Install
$ npm install github:umm-projects/physics_accessor.gitUsage
using UnityEngine;
using AccessorUtility;
public class Hoge : MonoBehaviour, IRigidbody2DAccessor {
public void Start() {
this.Righdbody2D().AddForce(Vector2.up * 100.0f);
}
}- AccessorUtility.IRigidbodyAccessor などを実装します
- 拡張メソッドとして対応するアクセサが提供されます
- 提供されているインタフェースとアクセサの対応は以下の通りです
| interface | accessor |
| --- | --- |
| IPhysicsAccessor | - |
| IRigidbodyAccessor | Rigidbody() |
| IColliderAccessor | - |
| IBoxColliderAccessor | BoxCollider() |
| ICapsuleColliderAccessor | CapsuleCollider() |
| IMeshColliderAccessor | MeshCollider() |
| ISphereColliderAccessor | SphereCollider() |
| ITerrainColliderAccessor | TerrainCollider() |
| IWheelColliderAccessor | WheelCollider() |
| IJointAccessor | - |
| ICharacterJointAccessor | CharacterJoint() |
| IConfigurableJointAccessor | ConfigurableJoint() |
| IFixedJointAccessor | FixedJoint() |
| IHingeJointAccessor | HingeJoint() |
| ISpringJointAccessor | SpringJoint() |
| IPhysics2DAccessor | - |
| IRigidbody2DAccessor | Rigidbody2D() |
| ICollider2DAccessor | - |
| IBoxCollider2DAccessor | BoxCollider2D() |
| ICircleCollider2DAccessor | CircleCollider2D() |
| IEdgeCollider2DAccessor | EdgeCollider2D() |
| IPolygonCollider2DAccessor | PolygonCollider2D() |
| IJoint2DAccessor | - |
| IDistanceJoint2DAccessor | DistanceJoint2D() |
| IFixedJoint2DAccessor | FixedJoint2D() |
| IFrictionJoint2DAccessor | FrictionJoint2D() |
| IHingeJoint2DAccessor | HingeJoint2D() |
| IRelativeJoint2DAccessor | RelativeJoint2D() |
| ISliderJoint2DAccessor | SliderJoint2D() |
| ISpringJoint2DAccessor | SpringJoint2D() |
| ITargetJoint2DAccessor | TargetJoint2D() |
| IWheelJoint2DAccessor | WheelJoint2D() |
- 階層的に上位に居るインタフェースは下位のインタフェースが提供するアクセサを全て含有します
AccessorUtilityを using することで拡張メソッドが提供されます。
License
Copyright (c) 2017 Tetsuya Mori
Released under the MIT license, see LICENSE.txt
