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@upstash/lock

v0.3.0

Published

A distributed lock implementation using Upstash Redis

Downloads

44,787

Readme

[!NOTE]
This project is a Community Project.

The project is maintained and supported by the community. Upstash may contribute but does not officially support or assume responsibility for it.

@upstash/lock offers a distributed lock implementation using Upstash Redis.

Disclaimer

Please use this lock implementation for efficiency purposes; for example to avoid doing an expensive work more than once or to perform a task mostly once in a best-effort manner. Do not use it to guarantee correctness of your system; such as leader-election or for the tasks requiring exactly once execution.

Upstash Redis uses async replication between replicas, and a lock can be acquired by multiple clients in case of a crash or network partition. Please read the post How to do distributed locking by Martin Kleppman to learn more about the topic.

Quick Start

NPM

npm install @upstash/lock

PNPM

pnpm add @upstash/lock

Bun

bun add @upstash/lock

Locking Demo

To see a demo of the lock in action, visit https://lock-upstash.vercel.app

To create the Redis instance, you can use the Redis.fromEnv() method to use an Upstash Redis instance from environment variables. More options can be found here.

Lock Example Usage

import { Lock } from "@upstash/lock";
import { Redis } from "@upstash/redis";

async function handleOperation() {
  const lock = new Lock({
    id: "unique-lock-id",
    redis: Redis.fromEnv(),
  });

  if (await lock.acquire()) {
    // Perform your critical section that requires mutual exclusion
    await criticalSection();
    await lock.release();
  } else {
    // handle lock acquisition failure
  }
}

Automatic Release with await using

Lock implements the Explicit Resource Management protocol (Symbol.asyncDispose), so on TypeScript 5.2+ or a modern runtime (Node.js 20.9+, Bun, Deno, Chrome 123+) you can let the language release the lock for you — even if the critical section throws:

[!NOTE] TypeScript 5.2+ is recommended for the await using types. Older runtimes and TypeScript versions keep working as before — this feature is purely additive.

import { Lock, LockAcquisitionError } from "@upstash/lock";
import { Redis } from "@upstash/redis";

async function handleOperation() {
  try {
    await using lock = await new Lock({
      id: "unique-lock-id",
      redis: Redis.fromEnv(),
    }).acquireOrThrow();

    // Perform your critical section that requires mutual exclusion
    await criticalSection();
  } catch (err) {
    if (err instanceof LockAcquisitionError) {
      // handle lock acquisition failure
    }
    throw err;
  }
} // lock.release() is called automatically here

If you prefer the boolean-returning acquire(), that works too — disposal is a no-op when the lock was never acquired (or was already released):

await using lock = new Lock({ id: "unique-lock-id", redis: Redis.fromEnv() });
if (await lock.acquire()) {
  await criticalSection();
} // released automatically, whether or not criticalSection threw

Releasing From Another Process

Sometimes the process that acquires the lock is not the one that knows when the work is done, for example a route that starts an async job. Pass your own uuid to acquire, hand it to the finalizer, and seed it into a new Lock there:

// Process A: acquire with a known uuid
const uuid = crypto.randomUUID();
const lock = new Lock({ id: "job-lock", redis: Redis.fromEnv() });
await lock.acquire({ uuid });

// Process B: seed the uuid, then release safely
const lock = new Lock({ id: "job-lock", redis: Redis.fromEnv(), uuid });
await lock.release();

Release still checks the UUID in Redis, so a stale finalizer can never delete a lock it no longer owns.

Lock API

Lock

new Lock({
  id: string,
  redis: Redis, // ie. Redis.fromEnv(), new Redis({...})
  lease: number, // default: 10000 ms
  retry: {
    attempts: number, // default: 3
    delay: number, // default: 100 ms
  },
  uuid: string, // optional: seed the uuid of an already-acquired lock
});

Lock#acquire

Attempts to acquire the lock. Returns true if the lock is acquired, false otherwise.

You can pass a config object to override the default lease and retry options.

async acquire(config?: LockAcquireConfig): Promise<boolean>

Lock#acquireOrThrow

Like acquire, but throws a LockAcquisitionError on failure and resolves with the lock itself, making it a natural fit for await using.

async acquireOrThrow(config?: LockAcquireConfig): Promise<this>

Lock#[Symbol.asyncDispose]

Releases the lock (if held) when an await using scope exits. No-op if the lock was never acquired or was already released.

Lock#release

Attempts to release the lock. Returns true if the lock is released, false otherwise.

async release(): Promise<boolean>

Lock#extend

Attempts to extend the lock lease. Returns true if the lock lease is extended, false otherwise.

async extend(amt: number): Promise<boolean>

Lock#getStatus

Returns whether the lock is ACQUIRED or FREE.

async getStatus(): Promise<LockStatus>

| Option | Default Value | Description | | ---------------- | ------------- | --------------------------------------------------------------------------------- | | lease | 10000 | The lease duration in milliseconds. After this expires, the lock will be released | | retry.attempts | 3 | The number of attempts to acquire the lock. | | retry.delay | 100 | The delay between attempts in milliseconds. |