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@valhallajs/valhallajs

v3.7.0

Published

NodeJs bindings for Valhalla

Readme

Valhalla Node.js Bindings

Node.js bindings for Valhalla, an open-source routing engine.

Installation

npm install @valhallajs/valhallajs

Quick Start

1. Build Valhalla Tiles

First, download OSM data and build routing tiles using the Valhalla CLI tools:

# Download OSM data (e.g. Berlin)
wget https://download.geofabrik.de/europe/germany/berlin-latest.osm.pbf

# Build config file
npx valhalla build_config --mjolnir-tile-dir valhalla_tiles --mjolnir-tile-extract valhalla_tiles.tar > config.json

# Build tiles from OSM data
npx valhalla build_tiles -c config.json berlin-latest.osm.pbf

2. Use Valhalla for Routing

import { Actor, getConfig } from '@valhallajs/valhallajs';

async function main() {
  // Create an actor with config generated on previous step
  const actor = await Actor.fromConfigFile('config.json');

  // Calculate a route
  const result = await actor.route({
    locations: [
      { lat: 52.5200, lon: 13.4050 },
      { lat: 52.5300, lon: 13.4150 }
    ],
    costing: 'auto'
  });

  console.log(result);
}

main();

3. Error Handling

When a routing operation fails, the returned promise rejects with a ValhallaError (an Error subclass) containing structured fields from Valhalla's internal error codes:

import { Actor, ValhallaError } from '@valhallajs/valhallajs';

const actor = await Actor.fromConfigFile('config.json');

try {
  await actor.route({
    locations: [
      { lat: 0.0, lon: 0.0 },
      { lat: 0.1, lon: 0.1 }
    ],
    costing: 'auto'
  });
} catch (e) {
  if (e instanceof ValhallaError) {
    console.log(e.code);        // 171
    console.log(e.message);     // "No suitable edges near location"
    console.log(e.httpCode);    // 400
    console.log(e.httpMessage); // "Bad Request"
  }
}

4. Working with GraphId (no built graph needed)

The GraphId class represents Valhalla's internal graph identifiers, which encode a hierarchy level, tile ID, and element ID.

import { GraphId } from '@valhallajs/valhallajs';

// Construct from components: (tileid, level, id)
const gid = new GraphId(100, 2, 5);
console.log(gid.level());   // 2
console.log(gid.tileid());  // 100
console.log(gid.id());      // 5
console.log(gid.is_valid()); // true

// Construct from string "level/tileid/id"
const gid2 = new GraphId('2/100/5');
console.log(gid.equals(gid2)); // true

// String and JSON representations
console.log(gid.toString());    // "2/100/5"
console.log(JSON.stringify(gid)); // {"level":2,"tileid":100,"id":5,"value":...}

// Get tile base (same tile, id zeroed out)
const base = gid.tile_base();
console.log(base.toString()); // "2/100/0"

// Advance the id by an offset (returns a new GraphId)
const next = gid.add(3);
console.log(next.toString()); // "2/100/8"

// Roundtrip through the raw numeric value
const restored = new GraphId(gid.value);
console.log(restored.equals(gid)); // true

Protocol Buffer Support

For performance-critical applications, Valhalla supports Protocol Buffer (pbf) format for requests and responses. This provides faster serialization/deserialization and smaller payload sizes compared to JSON.

Supported APIs

The following methods support format: 'pbf':

  • route
  • matrix
  • isochrone
  • expansion
  • traceRoute
  • traceAttributes

Using Protocol Buffer Format

When you request format: 'pbf', the method returns a Node.js Buffer containing serialized protobuf data instead of a parsed JSON object.

import { Actor } from '@valhallajs/valhallajs';
import protobuf from 'protobufjs';
import { fileURLToPath } from 'url';
import { dirname, join } from 'path';

const __dirname = dirname(fileURLToPath(import.meta.url));

async function main() {
  const actor = await Actor.fromConfigFile('config.json');

  // Load the protobuf definition
  const protoPath = join(__dirname, 'node_modules/@valhallajs/valhallajs/proto/api.proto');
  const root = await protobuf.load(protoPath);
  const Api = root.lookupType('valhalla.Api');

  // Request in pbf format
  const buffer = await actor.route({
    locations: [
      { lat: 52.5200, lon: 13.4050 },
      { lat: 52.5300, lon: 13.4150 }
    ],
    costing: 'auto',
    format: 'pbf'  // Returns Buffer instead of JSON object
  });

  // Decode the protobuf buffer
  const message = Api.decode(buffer);
  const response = Api.toObject(message, {
    longs: String,
    enums: String,
    bytes: String
  });

  console.log(response.trip);
  console.log(response.directions);
}

main();

Installing protobufjs

To decode protobuf responses, install protobufjs:

npm install protobufjs

Benefits of Protocol Buffer Format

  • Performance: 3-10x faster serialization/deserialization
  • Size: 20-50% smaller payload sizes
  • Bandwidth: Reduced network transfer costs
  • Type Safety: Strongly-typed schema definitions

Proto Files Location

The protocol buffer definitions are included in the package at node_modules/@valhallajs/valhallajs/proto/. The main entry point is api.proto, which imports all other necessary definitions.

Compatibility

Node.js Versions

  • Node.js v16.0.0 and all later versions
  • Node.js v15.12.0+
  • Node.js v14.17.0+
  • Node.js v12.22.0+

Platforms

  • Linux (arm64, x64)
  • macOS (arm64)