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@vector-display/beam-fx

v0.1.0

Published

Phosphor persistence, bloom, and flicker effects for the vector-display WebGL renderer.

Readme

@vector-display/beam-fx

Vector-monitor effects for vector-display: phosphor trails that fade over time, bloom, and flicker, layered on top of @vector-display/webgl.

Status: early (0.x). The API may change between minor versions.

Install

npm install @vector-display/core @vector-display/webgl @vector-display/beam-fx

ES modules only, with TypeScript declarations. Requires a browser with WebGL2.

Usage

import { WebGLVectorRenderer } from "@vector-display/webgl";
import { PhosphorPipeline } from "@vector-display/beam-fx";

const renderer = WebGLVectorRenderer.fromCanvas(canvas, { width: 1024, height: 768 });
const phosphor = new PhosphorPipeline(renderer, { persistenceHalfLifeMilliseconds: 30, bloomStrength: 0.25 });

let previousTime = performance.now();
function drawFrame(time: number) {
  // ...fill displayList for this frame...
  phosphor.renderFrame(displayList, time - previousTime);
  previousTime = time;
  requestAnimationFrame(drawFrame);
}
requestAnimationFrame(drawFrame);

renderFrame replaces renderer.clear() + renderer.drawDisplayList(): it draws the beams, fades the previous frame, adds bloom, and writes the result to the canvas.

Settings

Pass to the constructor or to phosphor.setSettings({...}) at any time:

| Setting | Default | Effect | | --- | --- | --- | | persistenceHalfLifeMilliseconds | 40 | How long trails take to fade to half brightness | | bloomStrength / bloomBlurIterations | 1.2 / 2 | Wide glow around bright lines (lower values look crisper) | | exposure | 1.6 | Highlight rolloff | | flickerAmount / flickerFrequencyHz | 0.08 / 15 | Smooth random brightness dips: depth (0–1) and how often the level changes |

Effects are time-based, so they look the same at 60 Hz and 120 Hz. Content that doesn't move keeps its true brightness; only movement leaves trails.

Photosensitivity: strong full-screen flicker around 3–30 Hz can trigger photosensitive seizures. Keep flickerAmount modest, or let users turn flicker off.

License

MIT © Rick Segrest