@visioncortex/vtracer
v1.0.0-alpha.3
Published
Raster to vector graphics converter (SVG). WebAssembly build of the vtracer framework — no native dependencies.
Maintainers
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vtracer (Node.js)
Raster → vector (SVG) for Node, a WebAssembly build of the
vtracer framework. Image decoding
and vectorization both happen in wasm, so there is no native dependency —
just npm install.
Install
npm install @visioncortex/vtracerUsage
const vtracer = require('@visioncortex/vtracer');
// file in, file out
await vtracer.convertFile('in.png', 'out.svg');
await vtracer.convertFile('in.jpg', 'out.svg', { mode: 'polygon', hierarchical: 'cutout' });
// buffers
const svg = vtracer.convertBuffer(fs.readFileSync('in.png'), { preset: 'poster' });
// raw RGBA8 pixels
const svg2 = vtracer.convertPixels(rgba, width, height, { clustering: 'bw' });API
convertBuffer(buffer, options?) => string— encoded image (PNG/JPEG/GIF/BMP) → SVG.convertPixels(rgba, width, height, options?) => string— raw RGBA8 → SVG.convertFile(input, output, options?) => Promise<void>— read, trace, write.convertFileSync(input, output, options?) => void.
Options (all optional, camelCase)
preset ("bw" | "poster" | "photo", applied first), clustering
("color-cluster" | "bw" | "watershed"), hierarchical ("stacked" | "cutout"
for the seam-free mosaic), mode ("pixel" | "polygon" | "spline"),
filterSpeckle, colorPrecision, layerDifference, cornerThreshold,
lengthThreshold, maxIterations, spliceThreshold, simplify (curve
simplification tolerance in px, try 1–2.5), pathPrecision, palette (list of
#rrggbb), maxColors, optimize (0 | 1 | 2), binaryThreshold /
adaptive / adaptiveWindow / adaptiveT (binary mode), watershedDetail
(0..=255).
Build from source
Requires the Rust toolchain and wasm-pack:
npm run build # wasm-pack build --target nodejs --out-dir pkg
npm test