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@vuer-ai/vuer

v0.0.96

Published

[![Version](https://img.shields.io/npm/v/@vuer-ai/vuer?style=flat&colorA=000000&colorB=000000)](https://www.npmjs.com/package/@vuer-ai/vuer)

Readme

@vuer-ai/vuer: A 3D Visualization Component Library for NeRFs, Gaussian Splatting, and More

Version

This repository contains the core component library vuer-ts, for mixed AR and VR tooling for robotics.

Notes on CommonJS: This is an ESM-only module.

Selection and Transform System

The library includes a complete selection and transform control system for interactive 3D editing:

Features

  • Object Selection: Click any 3D object to select it (when editMode=true)
  • Transform Controls: Real-time translation, rotation, and scaling via 3D gizmos
  • Visual Feedback: Bounding boxes and transform handles around selected objects
  • State Management: Selection state tracked in EditorStore
  • WebSocket Sync: Transform changes sync automatically via WebSocket

Components

  • EditorStore: Manages selection state (selectedNodeKey)
  • VuerTransformControl: Custom 3D transform widget with axis arrows, plane sliders, rotation rings, and scaling spheres
  • EditorTransformControls: Wrapper that converts transform events to scene updates
  • EditorControl: Conditionally renders transform controls when objects are selected
  • Hydrate: Adds click handlers to scene objects in edit mode

Usage

Set editMode={true} on SceneContainer to enable the selection and transform system. See vuer-web implementation for example usage.

To build:

yarn build

You can preview the build via

yarn preview