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@warpkit/websocket

v0.0.6

Published

Type-safe WebSocket client with auto-reconnect and validation for WarpKit

Readme

@warpkit/websocket

Type-safe WebSocket client with auto-reconnect for Svelte 5.

Installation

bun add @warpkit/websocket

Features

  • Type-safe messages - Define message types with TypeScript
  • Auto-reconnect - Exponential backoff with jitter
  • Heartbeat - Keep connections alive
  • Message buffering - Queue messages during reconnection

Usage

Define Message Types

// types.ts
import { ControlMessage } from '@warpkit/websocket';

// Server -> Client messages
type ServerMessage =
  | { type: 'user.online'; userId: string }
  | { type: 'monitor.alert'; monitorId: string; status: string }
  | ControlMessage;

// Client -> Server messages
type ClientMessage =
  | { type: 'subscribe'; channel: string }
  | { type: 'unsubscribe'; channel: string };

Create Client

import { createWebSocketClient } from '@warpkit/websocket';

const ws = createWebSocketClient<ServerMessage, ClientMessage>({
  url: 'wss://api.example.com/ws',
  reconnect: {
    enabled: true,
    maxAttempts: 10
  },
  heartbeat: {
    enabled: true,
    interval: 30_000
  }
});

// Connect
ws.connect();

// Send messages
ws.send({ type: 'subscribe', channel: 'alerts' });

// Listen for messages
ws.on('monitor.alert', (message) => {
  console.log('Alert:', message.monitorId, message.status);
});

// Check connection
if (ws.isConnected) {
  // ...
}

// Disconnect
ws.disconnect();

With Authentication

const ws = createWebSocketClient<ServerMessage, ClientMessage>({
  url: () => `wss://api.example.com/ws?token=${getToken()}`,
  // URL is re-evaluated on each reconnect
});

API

createWebSocketClient(options)

Options:

  • url - WebSocket URL or getter function
  • protocols - WebSocket sub-protocols
  • reconnect - Reconnection settings
    • enabled - Enable auto-reconnect
    • maxAttempts - Maximum reconnection attempts
    • minDelay - Initial delay (ms)
    • maxDelay - Maximum delay (ms)
  • heartbeat - Heartbeat settings
    • enabled - Enable heartbeat
    • interval - Ping interval (ms)
    • timeout - Pong timeout (ms)

Returns:

  • connect() - Open connection
  • disconnect() - Close connection
  • send(message) - Send typed message
  • on(type, handler) - Listen for message type
  • off(type, handler) - Remove listener
  • isConnected - Connection state
  • readyState - WebSocket ready state

Control Messages

Built-in control message types:

type ControlMessage =
  | { type: '__ping__' }
  | { type: '__pong__' }
  | { type: '__ack__'; id: string };