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@wavegrid/simulator

v0.3.0

Published

7×7 RGB grid simulator with smooth transitions

Readme

@wavegrid/simulator

7×7 RGB grid simulator for the Illuminate project. Renders 49 virtual laser cannons with smooth interpolated transitions (low-pass filtered) — no abrupt color or brightness changes.

Usage

# Start the dev server
pnpm dev

# Run tests
pnpm test

# Build
pnpm build

Architecture

  • grid.ts — Core state engine with exponential interpolation (lerp). Each tick smoothly converges current values toward targets.
  • scenes.ts — Predefined color/brightness patterns (civic blue, pride, gold, sunset, etc.)
  • server.ts — HTTP + WebSocket server. Ticks at 60fps, broadcasts only when state changes.
  • ui.ts — Embedded HTML/CSS/JS client with touch-friendly grid controls.

Smooth Transitions

All state changes go through a low-pass filter. When you change a scene or adjust a slider, the grid flows to the new state over ~1.5 seconds rather than jumping instantly. This ensures the physical laser array will never produce jarring transitions.