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@webrtc-remote-control/core

v0.5.0

Published

Thin abstraction layer above peerjs that will let you be more productive at making WebRTC data channels based apps.

Readme

@webrtc-remote-control/core

npm ci Demo

Imagine you could simply control a web page opened in a browser (master) from an other page in an other browser (remote), just like you would with a TV and a remote.

webrtc-remote-control lets you do that (based on PeerJS) and handles the disconnections / reconnections, providing a simple API.

Installation

npm install peerjs @webrtc-remote-control/core

This package is the core one. Implementations for popular frameworks such as react or vue are available here.

Usage

peerjs is a peer dependency, so install it alongside this package and import it:

import { Peer } from "peerjs";

getPeerId() returns string | undefined - undefined on a first visit, which peerjs reads as "allocate me an id from the brokering server". Its declarations do not describe that: it declares (), (options) and (id: string, options?), and none of them admits an absent id alongside options. The gap is in the types only, so fix it in the types - declare the missing overload once, rather than branching at runtime or asserting at every call site:

import { Peer as PeerJs } from "peerjs";
import type { PeerOptions } from "peerjs";

export const Peer = PeerJs as typeof PeerJs & {
  new (id: string | undefined, options?: PeerOptions): PeerJs;
};

The examples below assume that Peer.

Direct link to the demo source code: master.ts / remote.ts

master

import prepare, { prepareUtils } from "@webrtc-remote-control/core/master";

async function init() {
  const { bindConnection, getPeerId, humanizeError } = prepare(prepareUtils());
  const peer = new Peer(getPeerId());
  peer.on("open", (peerId) => {
    // do something with this master peerId - create some url to open the browser based on it
  });

  const api = await bindConnection(peer);
  api.on("remote.connect", ({ id }) => {
    console.log(`Yay, remote ${id} just connected to master!`);
  });
  api.on("remote.disconnect", ({ id }) => {
    console.log(`Boo, remote ${id} just disconnected from master!`);
  });
  api.on("data", ({ id }, data) => {
    console.log(`Remote ${id} just sent the message`, data);
  });

  // send some data to the remotes
  api.sendAll({ msg: "Hello world to all remotes" });
  // api.sendTo(remoteId, { msg: "Hello world to a specific remote" });
}

remote

import prepare, { prepareUtils } from "@webrtc-remote-control/core/remote";

async function init() {
  const { bindConnection, getPeerId, humanizeError } = prepare(prepareUtils());
  const peer = new Peer(getPeerId());

  // connect to master with `masterPeerId` (passed via QRCode, url, email ...)
  const api = await bindConnection(peer, masterPeerId);
  api.on("remote.disconnect", ({ id }) => {
    console.log(`Boo, remote ${id} just disconnected from master!`);
  });
  api.on("remote.reconnect", ({ id }) => {
    console.log(`Yay, remote ${id} just reconnected to master!`);
  });
  api.on("data", (_, data) => {
    console.log("Master just sent this message", data);
  });

  // send some data
  api.send({ msg: "Hello master page" });
}

Telling the user about a reconnection

A remote that loses its master retries on a backoff - 1s, 2s, 4s, then 8s repeatedly - and emits remote.reconnecting before each attempt, then remote.reconnect once it is back. The payload carries id, the attempt number, and nextDelayMs, the wait before the next try.

Deciding what to tell the user means knowing when "reconnecting" stops being a plausible thing to say, and that means comparing nextDelayMs against the backoff ceiling. That comparison is the library's job, so prepareUtils hands out a reconnectNotice that makes it for you:

import prepare, { prepareUtils } from "@webrtc-remote-control/core/remote";

const utils = prepareUtils();
const { bindConnection, getPeerId, humanizeError, reconnectNotice } =
  prepare(utils);

const api = await bindConnection(new Peer(getPeerId()), masterPeerId);

api.on("remote.reconnecting", (payload) => {
  setStatus(reconnectNotice(payload));
});
api.on("remote.reconnect", () => {
  setStatus(null);
});

Both messages are overridable, and either may be a value or a function of the payload:

const utils = prepareUtils({
  reconnectNotice: {
    reconnecting: ({ attempt }) => `Reconnecting (attempt ${attempt})...`,
    stalled: "The other screen seems gone. Try reloading.",
  },
});

Only the remote side is handed one - the prepare exported from @webrtc-remote-control/core/master has no reconnectNotice, because a master does not "reconnect", the remotes reconnect to their master. The react and vue bindings take the same option and hand the notice out of useRemote; see their READMEs for the one thing that differs there, which is that a context cannot carry the inference described below.

makeReconnectNotice is the same factory on its own, for when you are not building the rest of the utilities:

import { makeReconnectNotice } from "@webrtc-remote-control/core";

const reconnectNotice = makeReconnectNotice();

Its two messages are independently typed and inferred from what you pass, so returning something richer than a string - a React node, say - needs no annotation and no cast.

Skipping the errors the retry loop provokes

While the retry loop runs, peerjs emits peer-unavailable for every attempt that loses its race to the master re-registering its stored id. Passing those through humanizeError talks over the notice with advice to reload - the one thing the user should not do mid-recovery. Rewording the message is not a fix either: on a first connection, which is never retried, that advice is correct.

What separates the two cases is whether the retry loop is running, and that is state only this library holds. isIgnorableError answers it, so you do not have to track it yourself:

const peer = new Peer(getPeerId());
const { bindConnection, humanizeError, isIgnorableError } = prepare(utils);

peer.on("error", (error) => {
  // your own logging still sees every error
  console.error(error);
  if (isIgnorableError(error)) {
    return;
  }
  setErrors([humanizeError(error)]);
});

Nothing is intercepted. You subscribe to your own Peer exactly as before and receive every event it emits; the predicate only answers a question, and you still write the return. It answers true only for peer-unavailable, and only while a reconnection is in flight - no other error type is ever this library's doing. What it cannot do is tell which peer an error is about, since peerjs carries that id only inside the message text, so a page whose Peer also connects to ids this library does not manage should not call it.

Like reconnectNotice, it is handed out by the remote side alone.

TypeScript

TypeScript types are shipped with the package.

Module format

The package ships as ES modules only. There is no CommonJS or UMD build, so it needs a bundler or a browser that loads <script type="module">.