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@winput/mouse

v1.0.11

Published

Windows mouse automation for Bun - simulate clicks, movements, and listen to mouse events

Readme

@winput/mouse 🖱️

npm

Mouse automation for Windows - move, click, drag, scroll, and monitor mouse state.

Requirements

  • OS: Windows 64-bit
  • Runtime: Bun (npm not supported)

Installation

bun add @winput/mouse

Usage

import { mouse, LEFT, RIGHT, MIDDLE } from "@winput/mouse";

mouse.moveTo(500, 300);
mouse.click();
await mouse.smoothMoveTo(1000, 500, 0.5, "easeOutQuad");

mouse.listener.on.down((e) => console.log(e.button));
mouse.listener.start();

API

mouse

| Method | Params | Returns | Description | | --------------------------------------------- | ----------------------------------------------------------- | ----------------------- | ------------------ | | position | - | Position | Cursor coordinates | | moveTo(x, y, relative?) | number, number, boolean | Mouse | Move to position | | moveRel(dx, dy) | number, number | Mouse | Move relative | | smoothMoveTo(x, y, duration?, easing?) | number, number, number, Easing | Promise<Mouse> | Animated move | | click(button?, repeat?, delay?) | MouseButton, number, number | Mouse | Click button | | clickAt(x, y, button?) | number, number, MouseButton | Mouse | Move and click | | press(button) | MouseButton | Mouse | Press button | | release(button) | MouseButton | Mouse | Release button | | hold(button, duration) | MouseButton, number | Mouse | Hold button | | dragTo(x, y, button?, duration?) | number, number, MouseButton, number | Mouse | Drag to position | | dragRel(dx, dy, button?, duration?) | number, number, MouseButton, number | Mouse | Drag relative | | scroll(clicks, direction?) | number, Direction | Mouse | Scroll wheel | | isPressed(button) | MouseButton | boolean | Check state | | isAtPosition(x, y, tolerance?) | number, number, number | boolean | Check position | | waitForPosition(x, y, timeout?, tolerance?) | number, number, number, number | Promise<boolean> | Wait for pos | | waitForPress(button, timeout?) | MouseButton, number | Promise<boolean> | Wait for press | | waitForRelease(button, timeout?) | MouseButton, number | Promise<boolean> | Wait for release | | listener | - | Listener | Event listener |

Listener

| Method | Params | Returns | Description | | ------------------ | ------------------------------- | ------- | --------------- | | on.move(handler) | MouseHandler | void | Mouse moved | | on.down(handler) | MouseHandler | void | Button pressed | | on.up(handler) | MouseHandler | void | Button released | | start() | - | void | Start listening | | stop() | - | void | Stop listening |

Types

Position

{
  x: number;
  y: number;
}

MouseButton

type MouseButton = "left" | "right" | "middle" | "x1" | "x2";

Direction

type Direction = "vertical" | "horizontal";

Easing

type Easing =
  | "linear"
  | "easeInQuad"
  | "easeOutQuad"
  | "easeInOutQuad"
  | "easeInCubic"
  | "easeOutCubic"
  | "easeInOutCubic";

MouseEvent

{
  x: number;
  y: number;
  button: MouseButton;
  event: string;
}

MouseHandler

type MouseHandler = (event: MouseEvent) => void;

Exports

| Export | Type | Description | | ------------------------- | ----------------------------- | --------------------- | | mouse | Mouse | Main mouse operations | | LEFT, RIGHT, MIDDLE | MouseButton | Button constants | | X1, X2 | MouseButton | Extended buttons |

License

MIT