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@woml/woml-core

v1.2.0

Published

Core utilities and parsers for WoML.

Readme

Workout Markup Language (WoML)

Workout Markup Language (WoML) is a simple, human-readable, text-based format designed for clearly defining fitness routines. WoML aims to simplify documenting, sharing, and performing workouts, bridging the gap between manual input and digital interaction.

Key Goals

Human-Friendly Syntax: Easy to write, edit, and read without specialized tools. Plain Text Portability: Share and distribute effortlessly via any text-based medium. Structured Representation: Consistently formatted to enable rendering into interactive interfaces, similar to HTML for web pages.

Example WoML Format

Here's how you might structure a simple workout:

title: Quick Cardio Circuit
description: Short and effective cardio routine suitable for daily use.
activities:
  - title: Warm-up
    activities:
      - title: Jumping Jacks
        target: 60s
      - title: Arm Circles
        target: 60s

  - title: Main Workout
    activities:
      - title: Push-ups
        target: 3x12   # sets x reps
      - title: Plank Holds
        target: 3x60s  # sets x duration (per set)

  - title: Cool Down
    activities:
      - title: Stretching
        target: 5m

Targets (WoML v1.2)

  • target groups activity goals: sets, reps, and duration.
  • Shorthand accepted in input and canonicalized by tooling:
    • 3x15{ sets: 3, reps: 15 } (leaf)
    • 3x60s{ sets: 3, duration: 60s }
    • 3x / 3 sets / 3 rounds{ sets: 3 } (block or leaf; rounds is normalized to sets)
    • 10m{ duration: 10m }
    • 15 / 15 reps{ reps: 15 } (leaf only)

Note: Mixing reps with duration is not yet defined; prefer 3x<Duration> for per‑set timing or omit reps when specifying duration.