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@workflow-worlds/starter

v0.1.0

Published

Starter template for building Workflow DevKit Worlds

Readme

@workflow-worlds/starter

npm version license TypeScript

A complete in-memory World implementation that serves as a starting point for building custom Worlds.

Features

  • In-Memory Storage - Runs, steps, events, and hooks stored in Maps
  • setTimeout Queue - Simple queue processing via HTTP callbacks
  • In-Memory Streamer - Real-time output streaming with event emitters
  • Full Test Coverage - Passes all @workflow/world-testing suites
  • Well-Documented - TODO markers show where to add your implementation

Installation

npm install @workflow-worlds/starter
# or
pnpm add @workflow-worlds/starter

Quick Start

import { createWorld } from '@workflow-worlds/starter';

const world = createWorld();

// Start queue processing
await world.start();

Building Your Own World

The starter is designed to be copied and modified:

1. Copy the starter

cp -r packages/starter my-world
cd my-world

2. Update package.json

{
  "name": "@myorg/world-custom",
  "description": "My custom World implementation"
}

3. Verify tests pass

pnpm install
pnpm build
pnpm test

4. Replace implementations

Each component has TODO markers showing where to add your backend:

| File | Replace With | |------|--------------| | src/storage.ts | Database (MongoDB, PostgreSQL, etc.) | | src/queue.ts | Job queue (BullMQ, SQS, etc.) | | src/streamer.ts | Streaming (Redis Streams, WebSockets, etc.) |

5. Test incrementally

Run tests after each change to catch issues early:

pnpm test

Project Structure

src/
├── index.ts      # World factory and exports
├── storage.ts    # Storage implementation (runs, steps, events, hooks)
├── queue.ts      # Queue implementation with HTTP callbacks
├── streamer.ts   # Output streaming implementation
└── utils.ts      # Shared utilities (ID generation, cloning)

Configuration

interface StarterWorldConfig {
  // Base URL for HTTP callbacks
  // Default: http://localhost:${PORT}
  baseUrl?: string;

  // Port for HTTP callbacks
  // Default: process.env.PORT ?? 3000
  port?: number;
}

Usage with Workflow DevKit

Set the WORKFLOW_TARGET_WORLD environment variable:

WORKFLOW_TARGET_WORLD=@workflow-worlds/starter pnpm dev

Or export the factory function:

// world.ts
import { createWorld } from '@workflow-worlds/starter';

export default createWorld;

Test Suites

The starter passes all five test suites from @workflow/world-testing:

| Suite | Description | Duration | |-------|-------------|----------| | addition | Basic workflow execution | ~12s | | idempotency | State reconstruction with 110 steps | ~30s | | hooks | Hook/resume mechanism | ~15s | | errors | Retry semantics | ~30s | | nullByte | Binary data handling | ~5s |

Run tests:

pnpm test

Important Patterns

Deep Cloning

The starter uses structuredClone() for all returned objects to prevent mutation issues:

// storage.ts
return deepClone(run);  // Not the original object

Queue Buffering

Messages queued before start() are buffered and processed once started:

const world = createWorld();
await world.queue(...);  // Buffered
await world.start();     // Now processed

ID Generation

Uses monotonic ULIDs with prefixes for all entities:

const runId = `wrun_${generateUlid()}`;
const stepId = `wstep_${generateUlid()}`;

License

MIT