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@world-forge/schema

v4.0.4

Published

Spatial data types for world authoring

Readme

@world-forge/schema

用于 World Forge 的核心 TypeScript 类型,World Forge 是一个用于 AI 角色扮演引擎的 2D 世界创作工具。

类型

  • 空间: WorldMap(世界地图)、Zone(区域)、ZoneExit(区域出口)、ZoneConnection(区域连接)、Landmark(地标)、Interactable(可互动对象)
  • 区域: District(区域)、DistrictMetrics(区域指标)、EconomyProfile(经济概况)、FactionPresence(势力存在)、PressureHotspot(压力热点)
  • 实体: EntityPlacement(实体放置,包含 EntityStats(实体属性)、EntityResources(实体资源)、EntityAI(实体 AI))、ItemPlacement(物品放置,包含 ItemSlot(物品栏)、ItemRarity(物品稀有度))、SpawnPoint(生成点)、EncounterAnchor(遭遇点)、CraftingStation(制作站)、MarketNode(市场节点)
  • 视觉: Tileset(瓦片集)、TileDefinition(瓦片定义)、TileLayer(瓦片层)、PropDefinition(道具定义)、PropPlacement(道具放置)、AmbientLayer(环境层)
  • 项目: WorldProject(世界项目)——完整的创作世界容器
  • 验证: validateProject() 函数,包含 54 个结构性检查

安装

npm install @world-forge/schema

用法

import type { WorldProject, Zone, EntityPlacement } from '@world-forge/schema';
import { validateProject } from '@world-forge/schema';

const result = validateProject(myProject);
if (!result.valid) {
  console.error(result.errors);
}

许可证

MIT