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@x1a0ma17x/zeppos-fx

v2.0.4

Published

A library for providing simple animations in ZeppOS.

Readme

npm version minified size license

This is a flexible, elegant, and high-performance animation library for ZeppOS.

You can effortlessly add various elegant animation effects to existing UI controls.

Why choose fx.js:

  • ✅ High-performance non-linear animation calculations

  • ✅ Extensive animation presets

  • ✅ Complete state control

  • ✅ Simply import ZeppOS Fx to implement

~~In ZeppOS 1.0, the official platform does not provide interfaces for control animations. We believe developers can use this fx library to add engaging animations to ZeppOS 1.0 mini-programs (e.g., developing mini-programs for the Xiaomi Mi Band 7)~~

🚀 Quick Start

📦 Installation

pnpm install @x1a0ma17x/zeppos-fx

Usage Guide

Refer to this simple example: If executed correctly, the text control's x-value should transition from 100 to 200, indicating a nonlinear movement to the right

import * as hmUI from "@zos/ui";
import { Fx } from "@x1a0ma17x/zeppos-fx";

Page({
    build() {
        const text = hmUI.createWidget(hmUI.widget.TEXT, {
            // Create a simple TEXT Widget
            x: 0,
            y: 120,
            w: 288,
            h: 46,
            color: 0xffffff,
            text_size: 36,
            align_h: hmUI.align.CENTER_H,
            align_v: hmUI.align.CENTER_V,
            text_style: hmUI.text_style.NONE,
            text: "HELLO ZEPPOS",
        });

        const fx = new Fx({
            delay: 0, // Delay before execution (in milliseconds)
            begin: 0, // Initial function value
            end: 1, // Final function value
            fps: 60, // Frame rate (frames per second)
            time: 1000, // Total duration (in milliseconds)
            style: Fx.Styles.EASE_IN_OUT_QUAD, // Preset animation style
            enabled: true, // Whether enabled by default (i.e., animation starts automatically when Fx instance is created)
            onStop() {
                // Callback function after animation ends
                console.log("anim stop");
            },
            func: (result) => {
                // Callback function for each frame, with the current function value (range: [begin, end])
                text.setProperty(hmUI.prop.X, 300 * result);
            },
        });

        // State control
        fx.start();
        // fx.pause();
        // fx.stop();
    },
});

Roadmap

  • [ ] Dynamic compatibility with ZeppOS API
  • [x] Add state management
  • [x] Add basic animation presets
  • [x] Add color blending animation functions
  • [x] Increase preset options
  • [x] Implement multilingual support for README
    • [x] English
    • [x] Chinese

Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

Distributed under the MIT License. See LICENSE.txt for more information.