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@xivdyetools/color-blending

v1.0.1

Published

Six color blending algorithms (RGB, LAB, OKLAB, RYB, HSL, Spectral/Kubelka-Munk) for the XIV Dye Tools ecosystem

Readme

@xivdyetools/color-blending

Six color blending algorithms (RGB, LAB, OKLAB, RYB, HSL, Spectral/Kubelka-Munk) for the XIV Dye Tools ecosystem.

npm version License: MIT

Overview

@xivdyetools/color-blending provides six distinct color blending algorithms, each producing different results for the same pair of colors. Used by the Mixer command and gradient interpolation in XIV Dye Tools bots.

Installation

npm install @xivdyetools/color-blending

Blending Modes

| Mode | Name | Description | |------|------|-------------| | rgb | RGB | Simple additive channel averaging (default) | | lab | LAB | Perceptually uniform CIELAB blending | | oklab | OKLAB | Modern perceptual — fixes LAB's blue→purple issue | | ryb | RYB | Traditional artist's color wheel (blue + yellow = green) | | hsl | HSL | Hue-Saturation-Lightness interpolation | | spectral | Spectral | Kubelka-Munk physics simulation (paint-like mixing) |

Usage

import { blendColors, BLENDING_MODES, isValidBlendingMode } from '@xivdyetools/color-blending';

// Blend two colors (equal 50/50 mix)
const result = blendColors('#FF0000', '#0000FF', 'oklab');
console.log(result.hex); // → '#C2007E' (perceptually balanced purple)
console.log(result.rgb); // → { r: 194, g: 0, b: 126 }

// Adjust blend ratio (0.0 = all first, 1.0 = all second)
const mostly_red = blendColors('#FF0000', '#0000FF', 'oklab', 0.25);

// Compare all modes
for (const mode of BLENDING_MODES) {
  const blend = blendColors('#FF0000', '#FFFF00', mode.value);
  console.log(`${mode.name}: ${blend.hex} — ${mode.description}`);
}

// Validate user input
if (isValidBlendingMode(userInput)) {
  const result = blendColors(color1, color2, userInput);
}

Why Different Modes Produce Different Results

Red (#FF0000) + Blue (#0000FF):
  RGB:      #7F007F  (dark purple — channel averaging)
  LAB:      #CA0088  (magenta — perceptual, but blue bias)
  OKLAB:    #C2007E  (magenta — perceptual, corrected)
  RYB:      #800080  (purple — artist color wheel)
  HSL:      #FF00FF  (bright magenta — hue rotation)
  Spectral: #6A1B9A  (deep purple — physics-based paint mixing)

API

Core

  • blendColors(hex1, hex2, mode, ratio?) — Blend two colors. Returns BlendResult ({ hex, rgb }).
  • getBlendingModeDescription(mode) — Returns human-readable description for a mode.

Validation

  • isValidBlendingMode(mode) — Type guard: checks if a string is a valid BlendingMode.
  • BLENDING_MODES — Array of { value, name, description } for all modes.

Color Conversions

  • rgbToLab(rgb) — Convert RGB to CIELAB color space.

Types

| Type | Description | |------|-------------| | BlendingMode | 'rgb' \| 'lab' \| 'oklab' \| 'ryb' \| 'hsl' \| 'spectral' | | BlendResult | { hex: string; rgb: RGB } | | RGB | { r: number; g: number; b: number } (0–255) | | LAB | { l: number; a: number; b: number } (CIELAB) | | HSL | { h: number; s: number; l: number } (0–360, 0–1, 0–1) |

Dependencies

| Package | Purpose | |---------|---------| | @xivdyetools/core | ColorService for hex↔RGB conversions |

Connect With Me

Flash Galatine | Midgardsormr (Aether)

🎮 FFXIV: Lodestone Character 📝 Blog: Project Galatine 💻 GitHub: @FlashGalatine 📺 Twitch: flashgalatine 🌐 BlueSky: projectgalatine.com ❤️ Patreon: ProjectGalatineKo-Fi: flashgalatine 💬 Discord: Join Server

License

MIT © 2025-2026 Flash Galatine