@xivdyetools/core
v5.12.0
Published
Core color algorithms and dye database for XIV Dye Tools
Maintainers
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@xivdyetools/core
Core color algorithms and dye database for XIV Dye Tools — environment-agnostic TypeScript library for FFXIV dye color matching, harmony generation, and accessibility checking.
Features
✨ Color Conversion - RGB ↔ HSV ↔ Hex ↔ LAB ↔ RYB ↔ OKLAB ↔ OKLCH ↔ LCH ↔ HSL ↔ CMYK
🎨 125 FFXIV Dyes - Complete database (schema v2, stainID-keyed) plus 11 Facewear colors
🖌️ Advanced Color Mixing - RYB, OKLAB, HSL, and Spectral (Kubelka-Munk); six blending modes via @xivdyetools/core/blending
🔬 Spectral.js Integration - Physics-based paint mixing (Blue + Yellow = Green!)
🎯 Dye Matching - Find closest dyes to any color
🌈 Color Harmonies - Triadic, complementary, analogous, and more
🖼️ Palette Extraction - K-means++ clustering for multi-color extraction from images
♿ Accessibility - Colorblindness simulation (Brettel 1997)
📡 Universalis API - Price data integration with caching
🔌 Pluggable Cache - Memory, localStorage, Redis support
🌍 Environment Agnostic - Works in Node.js, browsers, edge runtimes
🗣️ 6 Languages - English, Japanese, German, French, Korean, Chinese
Installation
npm install @xivdyetools/coreQuick Start
Browser (with bundler)
import { ColorService, DyeService, dyeDatabase } from '@xivdyetools/core';
// Initialize services
const dyeService = new DyeService(dyeDatabase);
// Find closest dye to a color
const closestDye = dyeService.findClosestDye('#FF6B6B');
console.log(closestDye.name); // "Coral Pink"
// Generate color harmonies
const triadicDyes = dyeService.findTriadicDyes('#FF6B6B');
console.log(triadicDyes.map(d => d.name)); // ["Turquoise Green", "Grape Purple"]
// Color conversions
const rgb = ColorService.hexToRgb('#FF6B6B');
const hsv = ColorService.rgbToHsv(rgb.r, rgb.g, rgb.b);
console.log(hsv); // { h: 0, s: 58.04, v: 100 }Node.js (Discord bot, API, CLI)
import {
DyeService,
APIService,
dyeDatabase,
getMarketItemID
} from '@xivdyetools/core';
import Redis from 'ioredis';
// RedisCacheBackend is your own ICacheBackend implementation — see "Custom Cache Backends" below
// Initialize with Redis cache (for Discord bots)
const redis = new Redis();
const cacheBackend = new RedisCacheBackend(redis);
const apiService = new APIService({ cacheBackend });
const dyeService = new DyeService(dyeDatabase);
// Fetch live market prices.
// NOTE: since Patch 7.5, most dyes share a consolidated market itemID —
// use getMarketItemID(dye) rather than a hard-coded legacy itemID.
const priceData = await apiService.getPriceData(getMarketItemID(jetBlack));
console.log(`${priceData.currentMinPrice} Gil`);
// Find harmony with pricing
const baseDye = dyeService.findClosestDye('#000000');
const harmonyDyes = dyeService.findComplementaryPair(baseDye.hex);Core Services
ColorService
Pure color conversion and manipulation algorithms.
Memory Note: ColorService uses LRU caches (7 caches × 1000 entries each = up to 7000 cached entries —
hexToRgb,rgbToHex,rgbToHsv,hsvToRgb,hexToHsv,rgbToLab,rgbToOklab) for performance optimization. For long-running applications or memory-constrained environments, callColorService.clearCaches()periodically to free memory. Each cache entry is approximately 50-100 bytes, so maximum memory usage is ~700KB.
import { ColorService } from '@xivdyetools/core';
// Hex ↔ RGB
const rgb = ColorService.hexToRgb('#FF6B6B');
const hex = ColorService.rgbToHex(255, 107, 107);
// RGB ↔ HSV
const hsv = ColorService.rgbToHsv(255, 107, 107);
const rgbFromHsv = ColorService.hsvToRgb(0, 58.04, 100);
// Colorblindness simulation
const simulated = ColorService.simulateColorblindness(
{ r: 255, g: 0, b: 0 },
'deuteranopia'
);
// Color distance (Euclidean in RGB space)
const distance = ColorService.getColorDistance('#FF0000', '#00FF00');
// LAB color space and DeltaE (perceptual color difference)
const lab = ColorService.hexToLab('#FF6B6B');
const deltaE = ColorService.getDeltaE('#FF0000', '#FF6B6B'); // CIE76 by default
const deltaE2000 = ColorService.getDeltaE('#FF0000', '#FF6B6B', 'ciede2000'); // CIEDE2000
// 'cie2000' is accepted as a legacy alias of 'ciede2000' and returns the same value
// Color inversion
const inverted = ColorService.invert('#FF6B6B');
// Cache management (for memory-constrained environments)
ColorService.clearCaches();
const cacheStats = ColorService.getCacheStats();
// RYB Subtractive Color Mixing (paint-like mixing)
// Blue + Yellow = Green (not gray like RGB!)
const mixed = ColorService.mixColorsRyb('#0000FF', '#FFFF00');
const partialMix = ColorService.mixColorsRyb('#FF0000', '#FFFF00', 0.3); // 30% yellow
// RYB ↔ RGB conversions
const ryb = ColorService.hexToRyb('#00FF00');
const rgb = ColorService.rybToRgb(0, 255, 255); // Yellow+Blue = Green
const hex = ColorService.rybToHex(255, 255, 0); // Red+Yellow = OrangeDyeService
FFXIV dye database management and color matching.
import { DyeService, dyeDatabase } from '@xivdyetools/core';
const dyeService = new DyeService(dyeDatabase);
// Database access
const allDyes = dyeService.getAllDyes(); // 125 dyes
const dyeById = dyeService.getDyeById(13115); // By itemID (= Dye.id) - Jet Black; prefer getByStainId(102)
const dyeByStain = dyeService.getByStainId(1); // By stainID (canonical key) - Snow White
const categories = dyeService.getCategories();
// ['Neutral', 'Reds', 'Browns', 'Yellows', 'Greens', 'Blues', 'Purples', 'Special']
// Color matching — matchingMethod is one of the 5.0 suite:
// 'ciede2000' (default) | 'oklab' | 'cie76' | 'redmean' | 'rgb' | 'distinguish'
const closest = dyeService.findClosestDye('#FF6B6B');
const closestOk = dyeService.findClosestDye('#FF6B6B', { matchingMethod: 'oklab' });
const nearby = dyeService.findDyesWithinDistance('#FF6B6B', { maxDistance: 50, limit: 5 });
// Harmony generation (default: fast hue-based matching)
const triadic = dyeService.findTriadicDyes('#FF6B6B');
const complementary = dyeService.findComplementaryPair('#FF6B6B');
const analogous = dyeService.findAnalogousDyes('#FF6B6B', 30);
const monochromatic = dyeService.findMonochromaticDyes('#FF6B6B', 6);
const splitComplementary = dyeService.findSplitComplementaryDyes('#FF6B6B');
// DeltaE-based harmony (perceptually accurate matching)
const triadicDeltaE = dyeService.findTriadicDyes('#FF6B6B', {
algorithm: 'deltaE',
deltaEFormula: 'ciede2000', // the default since 5.1.0; 'cie76' is faster, 'cie2000' a legacy alias
});
// DEPRECATED since 5.2.0: HarmonyOptions.colorSpace ('hsv' | 'oklch' | 'lch' | 'hsl').
// It rotates hue WITHOUT carrying the base's saturation and value, which is a
// different answer from the one every surface shows. Use `generateHarmonySlots`
// with a `wheel` instead (see "Colour wheels" below).
// Filtering
const redDyes = dyeService.searchByCategory('Reds'); // exact match against DYE_CATEGORIES
const searchResults = dyeService.searchByName('black');
const filtered = dyeService.filterDyes({
category: 'Special',
excludeIds: [5752, 5753],
minPrice: 0,
maxPrice: 10000
});Colour wheels
Harmony slot selection goes through generateHarmonySlots(baseHex, harmonyType, candidates, config, options?) — the one implementation the web app, the Discord bot and the OG card share. config.wheel chooses which wheel the offsets are measured on; 'rgb' is the default and is today's behaviour bit for bit.
import {
generateHarmonySlots,
COLOR_WHEEL_IDS, // ['rgb', 'ryb', 'munsell', 'oklch-hue', 'oklch-lightness']
DEFAULT_COLOR_WHEEL, // 'rgb'
getColorWheel,
normalizeColorWheelId,
HARMONY_OFFSETS,
isKnownHarmonyType,
DyeService,
dyeDatabase,
} from '@xivdyetools/core';
const dyeService = new DyeService(dyeDatabase);
const slots = generateHarmonySlots(
'#FF6B6B',
'triadic', // any key of HARMONY_OFFSETS (10 of them)
dyeService.getAllDyes(), // callers pre-filter the candidate pool
{
usePerceptualMatching: true,
matchingMethod: 'ciede2000',
wheel: 'ryb',
companionCount: 2,
preventDuplicates: true,
},
);
// HarmonySlot[]: { index, offset, targetHue, wheelHue, targetHex, dye, deviance, companions }Read the wheel list from COLOR_WHEEL_IDS and normalise anything arriving off
the wire with normalizeColorWheelId(value) (or parseColorWheelId when
"unknown" must stay distinguishable from 'rgb') — never hand-roll a
toLowerCase() + membership test. getColorWheel(id) returns the ColorWheel
itself (hueOf, target, ringStops, carriesBaseHsv).
oklch-lightness keeps the base's OKLab L and C rather than its HSV S/V
(carriesBaseHsv === false), so the selector forces ΔE ranking for it whatever
usePerceptualMatching says.
PaletteService
Multi-color palette extraction from images using K-means++ clustering.
import { PaletteService, DyeService, dyeDatabase } from '@xivdyetools/core';
const paletteService = new PaletteService();
const dyeService = new DyeService(dyeDatabase);
// Extract from Canvas ImageData
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
const pixels = PaletteService.pixelDataToRGBFiltered(imageData.data);
// Extract dominant colors only
const palette = paletteService.extractPalette(pixels, { colorCount: 4 });
// Returns: Array<{ color: RGB, dominance: number }>
// Extract and match to FFXIV dyes
const matches = paletteService.extractAndMatchPalette(pixels, dyeService, {
colorCount: 4,
maxIterations: 25,
convergenceThreshold: 1.0,
maxSamples: 10000
});
// Returns: Array<{ extracted: RGB, matchedDye: Dye, distance: number, dominance: number }>
// Helper: Convert RGBA ImageData, filtering transparent pixels
const pixelsFromCanvas = PaletteService.pixelDataToRGBFiltered(imageData.data);APIService
Universalis API integration with pluggable cache backends.
import { APIService, MemoryCacheBackend } from '@xivdyetools/core';
// With memory cache (default)
const apiService = new APIService();
// With custom cache backend
const cache = new MemoryCacheBackend();
const apiService = new APIService({ cacheBackend: cache });
// Fetch price data
const priceData = await apiService.getPriceData(5752); // itemID
const pricesWithDC = await apiService.getPriceData(5752, undefined, 'Aether');
// Batch operations (per data center)
const prices = await apiService.getPricesForDataCenter([5752, 5753, 5754], 'Aether');
// Cache management
await apiService.clearCache();
// API health check
const { available, latency } = await apiService.getAPIStatus();
// Utility methods
const formatted = APIService.formatPrice(123456); // "123,456G"Custom Cache Backends
Implement the ICacheBackend interface for custom storage:
import { ICacheBackend, CachedData, PriceData } from '@xivdyetools/core';
import Redis from 'ioredis';
class RedisCacheBackend implements ICacheBackend {
constructor(private redis: Redis) {}
async get(key: string): Promise<CachedData<PriceData> | null> {
const data = await this.redis.get(key);
return data ? JSON.parse(data) : null;
}
async set(key: string, value: CachedData<PriceData>): Promise<void> {
await this.redis.set(key, JSON.stringify(value), 'EX', value.ttl / 1000);
}
async delete(key: string): Promise<void> {
await this.redis.del(key);
}
async clear(): Promise<void> {
await this.redis.flushdb();
}
async keys(): Promise<string[]> {
return await this.redis.keys('*');
}
}
// Use with APIService
const redis = new Redis();
const cache = new RedisCacheBackend(redis);
const apiService = new APIService({ cacheBackend: cache });TypeScript Types
All services are fully typed with TypeScript:
import type {
Dye,
RGB,
HSV,
LAB,
RYB,
HexColor,
PriceData,
CachedData,
VisionType,
ErrorSeverity,
ICacheBackend,
HarmonyOptions,
HarmonyMatchingAlgorithm,
HarmonyColorSpace,
DeltaEFormula
} from '@xivdyetools/core';Constants
Access color theory and API configuration constants:
import {
RGB_MAX,
HUE_MAX,
BRETTEL_MATRICES,
UNIVERSALIS_API_BASE,
API_CACHE_TTL
} from '@xivdyetools/core';Utilities
Helper functions for common tasks:
import {
clamp,
isValidHexColor,
isValidRGB,
retry,
sleep,
generateChecksum
} from '@xivdyetools/core';
// Validation
const isValid = isValidHexColor('#FF6B6B'); // true
// Math
const clamped = clamp(150, 0, 100); // 100
// Async utilities
await sleep(1000); // Wait 1 second
const result = await retry(() => fetchData(), 3, 1000); // Retry with backoffUse Cases
Discord Bot
// Implement /harmony command
import { DyeService, dyeDatabase } from '@xivdyetools/core';
const dyeService = new DyeService(dyeDatabase);
const baseDye = dyeService.findClosestDye(userColor);
const harmonyDyes = dyeService.findTriadicDyes(userColor);
// Render color wheel, send Discord embedWeb App
// Color matcher tool
import { DyeService, dyeDatabase } from '@xivdyetools/core';
const dyeService = new DyeService(dyeDatabase);
const matchingDyes = dyeService.findDyesWithinDistance(imageColor, { maxDistance: 50, limit: 10 });
// Display results in UICLI Tool
// Color conversion utility
import { ColorService } from '@xivdyetools/core';
const hex = process.argv[2];
const rgb = ColorService.hexToRgb(hex);
console.log(`RGB: ${rgb.r}, ${rgb.g}, ${rgb.b}`);Dye Database Composition
The database is 125 standard dyes (src/data/dyes.json, schema v2) keyed by stainID. Seven fields are stored per entry — stainID, name, hex, category, acquisition, consolidationType, legacyItemID — and everything else (rgb / hsv / lab, cost / currency, the is* flags) is derived at DyeDatabase.initialize(). The runtime Dye object still has its full shape, and Dye.itemID is always a number.
The 11 Facewear colors are not dyes. They live separately in facewear_colors.json / the facewearColors export as FacewearColor objects (string slug id, name, hex) and are excluded from the k-d tree, since they are not market-tradeable.
Since Patch 7.5, 105 of the 125 dyes share three consolidated market itemIDs (Type-A 52254, Type-B 52255, Type-C 52256). Use getMarketItemID(dye) for any market-board lookup — a hard-coded legacy itemID will not price correctly.
Requirements
- Node.js 18.0.0 or higher (
engines.node: ">=18.0.0") - TypeScript 5.9 or higher (for development)
Browser Compatibility
Works in all modern browsers with ES6 module support:
- Chrome/Edge 89+
- Firefox 88+
- Safari 15+
Related Projects
This package lives in the xivdyetools monorepo. Its direct consumers:
apps/web-app— interactive color tools for FFXIVapps/discord-worker— Cloudflare Worker Discord botapps/api-worker— public REST APIapps/og-worker— OpenGraph cards (stateless localization trio)@xivdyetools/svg,@xivdyetools/bot-logic
(apps/stoat-worker reaches core only indirectly, through @xivdyetools/bot-logic.)
Support
- Issues: GitHub Issues
- NPM Package: @xivdyetools/core
- API Docs: developers.xivdyetools.app
Credits & Acknowledgements
- XIVAPI — dye names in English, Japanese, German, and French. Korean and Chinese names are manually sourced; XIVAPI does not serve them.
- Universalis (MIT) — market board price data consumed by
APIService. - spectral.js (MIT) — Kubelka-Munk spectral paint mixing.
- Color-vision deficiency simulation uses the matrices from Brettel, Viénot & Mollon (1997), "Computerized simulation of color appearance for dichromats", JOSA A 14(10).
- Perceptual color difference uses CIE76 and CIEDE2000 as published by the International Commission on Illumination.
Connect With Me
Flash Galatine | Midgardsormr (Aether)
🎮 FFXIV: Lodestone Character 💻 GitHub: @FlashGalatine 🐦 X/Twitter: @AsheJunius 📺 Twitch: flashgalatine 🌐 BlueSky: projectgalatine.com ❤️ Patreon: ProjectGalatine ☕ Ko-Fi: flashgalatine 💬 Discord: Join Server
License
MIT © 2025-2026 Flash Galatine — see LICENSE.
Third-party data attributions (the Munsell hue wheel) are in NOTICE.
Legal Notice
FINAL FANTASY is a registered trademark of Square Enix Holdings Co., Ltd. FINAL FANTASY XIV © SQUARE ENIX CO., LTD.
XIV Dye Tools is an unofficial fan project and is not affiliated with, endorsed by, or sponsored by Square Enix Co., Ltd. All FINAL FANTASY XIV content, including dye names and color values, is the property of Square Enix.
Made with ❤️ for the FFXIV community
