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@zeffuro/zerith-player

v0.1.0

Published

Static web player and export CLI for Zerith visual novel projects.

Readme

@zeffuro/zerith-player

Static web player and export CLI for Zerith visual novel projects.

Commands

  • npx @zeffuro/zerith-player --game=. --outDir=dist/game --base=./: build the current game folder as a static site.
  • npx @zeffuro/zerith-player --game=. --outDir=dist/game --zip --zipFile=dist/game.zip: build and create an uploadable zip.
  • npm run dev:player from repo root: launches the player against games/classic-vn-starter.
  • npm run build:game -- --game=games/classic-vn-starter: builds a distributable to dist/<game-name>.

How it works

  • scripts/build-game.mjs resolves the game folder and validates that game.json exists.
  • The script passes ZERITH_GAME_DIR, ZERITH_OUT_DIR, and ZERITH_BASE into Vite.
  • vite.config.ts uses those env vars to set publicDir (game files), build.outDir, and deploy base.
  • Production build base defaults to ./ to keep generated asset URLs portable on itch and subpath hosting. Dev server still uses /.
  • src/main.ts and src/runtime/bootstrapPlayer.ts resolve runtime URLs using Vite base, which keeps builds portable under itch subpaths.

Editor export

  • The editor File > Export Game... menu opens an in-editor dialog with target, base, output, and zip options.
  • Itch preset in the dialog enforces base=./ and enables zip for HTML5 upload compatibility.
  • Export logs are written to the Console panel so you can inspect build output without leaving the editor.
  • Export actions call the same build:game pipeline used by the CLI, so output behavior stays consistent.