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@zkholdem/contracts

v0.0.76

Published

Solidity part is forked from [Hardhat template](https://github.com/paulrberg/hardhat-template/blob/main/.solcover.js) and remove some unnecessary files.

Downloads

264

Readme

ZK Poker Template

Solidity part is forked from Hardhat template and remove some unnecessary files.

Getting Started

Pre Requisites

Before being able to run any command, you need to create a .env file and set a BIP-39 compatible mnemonic as an environment variable. You can follow the example in .env.example. If you don't already have a mnemonic, you can use this website to generate one.

Then, proceed with installing dependencies:

Usage

$ yarn install

Compile

Compile the smart contracts with Hardhat:

$ yarn compile

TypeChain

Compile the smart contracts and generate TypeChain bindings:

$ yarn typechain

Test

Run the tests with Hardhat:

$ yarn test

Lint Solidity

Lint the Solidity code:

$ yarn lint:sol

Lint TypeScript

Lint the TypeScript code:

$ yarn lint:ts

Coverage

Generate the code coverage report:

$ yarn coverage

Report Gas

See the gas usage per unit test and average gas per method call:

$ REPORT_GAS=true yarn test

Clean

Delete the smart contract artifacts, the coverage reports and the Hardhat cache:

$ yarn clean

Deploy

Deploy the contracts to Hardhat Network:

$ yarn deploy --greeting "Bonjour, le monde!"

Workflow

setup

game status: not started

A --> set up the wallet --> call smart contract for registeration

B --> set up the wallet --> call smart contract for registeration ....

shuffle the table

game status: preparing

A: Public X = [1,2,...,52]

Public Y = [23,41,...,85]

Proof: X to Y is a valid shuffle and encryption

Then, X, Y, and Proof all go to smart contract.

B: a) Fetch X, Y, and Proof from Smart Contract. b) Verify Proof. c) Public Y, Public Z, Proof: Y to Z is a valid shuffle and encryption. d) Send Z, Proof to smart contract.

Similarly, we have C, D, E, ...

check: no user left --> game status: ready, otherwise not ready

P.S: users can shuffle twice in the single round

competition

On Smart Contract, there is a game logic who should draw & play a card.

Suppose we have A, B, C, D, E and this round should be A to draw a card.

Now, suppose we have shuffled and masked deck Z = [z1, z2, ..., zn] on smart contract.

Again, suppose z1 has been drawed before, we should draw z2 now.

Given z2, ask E to decrypt first, and send decrypted card value and the proof of correctness to the smart contract; then D decrypt, then C, B, and finally A decrypt. Once A decrypt, A does not need to send the card value and proof of correctness.

Later, when A want to play this card, A need to send the card value and proof to smart contract.

prompt design in text:

For an user:

  1. Prompt tells him generate the pk, zk ..., and save to the local storage
  2. Prompt tells him join a game, if he agrees with [Y], he will be registered to the deployed contract
  3. Prompt show up the status of other users, if all users joined, prompt shows [Shuffle the table]
  4. Prompt tells who is to shuffle the table, when it's his turn he shuffles. when all users finish this, prompt show [game starts]
  5. Prompt tells who is to reveal the card, when it's his turn he shuffles. when all users finish this, prompt show [game starts]
  6. Prompt tells him all users have revealed their cards, and show up the winner of this round.
  7. end, and we can start from 4., another round begins

Data type requirements

u256[] or byte32[], all the data types should be in the array of 32 bytes