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@zktable/core

v0.1.1

Published

zkTable SDK: declarative game model (defineGame), deterministic engine, ZK component markers

Readme

@zktable/core

The zkTable SDK core: a declarative game model (defineGame), a deterministic turn/state engine, PlayerView construction, and the zk.* component/move markers that wire a game onto zkTable's five ZK primitives.

Part of zkTable — a TypeScript SDK for building trustless, privacy-preserving board games on Stellar.

Install

npm install @zktable/core

What's inside

  • defineGame(...) — declare a turn-based hidden-information game as data: its components (board, dice, deck, hidden, sealed), moves, turn order, and win conditions.
  • The deterministic engine — applies moves, advances turns, and derives the authoritative public state that the on-chain referee mirrors.
  • PlayerView — the exact slice of state a player (or AI agent) is allowed to see: public state plus its own secret, nothing else.

You never write a circuit. You compose the primitive markers; the SDK derives the proof orchestration, referee calls, and the PlayerView from that one definition.

License

MIT — see LICENSE.