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@zorner/discord-image-generation

v1.0.3

Published

discord-image-generation is a powerful module that allows you to generate awesome images. This updated version uses @napi-rs/canvas instead of node-canvas, providing faster performance and better compatibility with modern Node.js versions.

Readme

@zorner/discord-image-generation

A powerful Node.js module that allows you to generate awesome images for Discord bots. This project is a modern alternative implementation of the original discord-image-generation package, powered by @napi-rs/canvas instead of the traditional canvas dependency.

This version was created to help maintain compatibility with existing Discord bot systems, ensuring that older projects can continue running smoothly while benefiting from a modern and more efficient rendering engine.

Using @napi-rs/canvas provides:

  • Better performance
  • Easier installation (no heavy system dependencies)
  • Better compatibility with modern Node.js versions
  • Improved cross-platform support

The original package relies on canvas, while this version uses @napi-rs/canvas for faster and more lightweight image rendering.

Download

You can download it from <a href="https://www.npmjs.com/package/@zorner/discord-image-generation"> npmjs </a>.

npm i @zorner/discord-image-generation

Configuration

The first step is to import the module in your code.

const DIG = require("@zorner/discord-image-generation");

Then you have to request your image and send it as an attachement.

Available images

Filters

  • new DIG.Blur().getImage(`<Avatar>`, `<Level(Number)>`);

Blur

  • new DIG.Gay().getImage(`<Avatar>`);

Gay

  • new DIG.Greyscale().getImage(`<Avatar>`);

Greyscale

  • new DIG.Invert().getImage(`<Avatar>`);

Invert

  • new DIG.Sepia().getImage(`<Avatar>`);

Sepia

Gifs

  • new DIG.Blink().getImage(delay (in ms), `<Avatar>`, `<Avatar2>`.....);

You can add as many images as you want

Blink

  • new DIG.Triggered().getImage(`<Avatar>`);

Triggered

Montage

  • new DIG.Ad().getImage(`<Avatar>`);

Ad

  • new DIG.Affect().getImage(`<Avatar>`);

Affect

  • new DIG.Batslap().getImage(`<Avatar>`, `<Avatar2>`);

Batslap

  • new DIG.Beautiful().getImage(`<Avatar>`);

Beautiful

  • new DIG.Bed().getImage(`<Avatar>`, `<Avatar2>`);

Bed

  • new DIG.Bobross().getImage(`<Avatar>`);

Bobross

  • new DIG.Clown().getImage(`<Avatar>`);

Clown

  • new DIG.ConfusedStonk().getImage(`<Avatar>`);

ConfusedStonk

  • new DIG.Deepfry().getImage(`<Avatar>`);

Deepfry

  • new DIG.Delete().getImage(`<Avatar>`);

Delete

  • new DIG.DiscordBlack().getImage(`<Avatar>`)

DiscordBlack

  • new DIG.DiscordBlue().getImage(`<Avatar>`)

DiscordBlue

  • new DIG.DoubleStonk().getImage(`<Avatar`, `<Avatar2>`)

DoubleStonk

  • new DIG.Facepalm().getImage(`<Avatar>`);

Facepalm

  • new DIG.Hearbreaking().getImage(`<Avatar>`);

Hearbreaking

  • new DIG.Hitler().getImage(`<Avatar>`);

Hitler

  • new DIG.Jail().getImage(`<Avatar>`);

Jail

  • new DIG.Karaba().getImage(`<Avatar>`);

Karaba

  • new DIG.Kiss().getImage(`<Avatar>`, `<Avatar2>`);

Kiss

  • new DIG.LisaPresentation().getImage(`<Text>`);

LisaPresentation

Limited to 300char

  • new DIG.Mikkelsen().getImage(`<Avatar>`);

Mikkelsen

(Thanks to sιмση ℓεcℓεяε#5765)

  • new DIG.Mms().getImage(`<Avatar>`);

MMS

  • new DIG.NotStonk().getImage(`<Avatar>`);

NotStonk

  • new DIG.Podium().getImage(`<Avatar1>, <Avatar2>, <Avatar2>, <Name1>, <Name2>, <Name3>`);

Podium

  • new DIG.Poutine().getImage(`<Avatar>`);

Poutine

  • new DIG.Rip().getImage(`<Avatar>`);

RIP

  • new DIG.Snyder().getImage(`<Avatar>`);

Snyder

  • new DIG.Spank().getImage(`<Avatar>`, `<Avatar2>`);

Spank

  • new DIG.Stonk().getImage(`<Avatar>`);

Stonk

  • new DIG.Tatoo().getImage(`<Avatar>`)

Tatoo

  • new DIG.Thomas().getImage(`<Avatar>`);

Thomas

  • new DIG.Trash().getImage(`<Avatar>`);

Trash

  • new DIG.Wanted().getImage(`<Avatar>`, `<Currency>`);

Currency ($, €, ...)

Wanted

Utils

  • new DIG.Circle().getImage(`<Avatar>`);

Circle

  • new DIG.Color().getImage(`<Color>`);

An hex color is needed, like "#FF0000"

  • new DIG.Denoise().getImage(`<Avatar>`, `<Level>`);

Level should be a number

  • new DIG.Mirror().getImage(`<Avatar>`, `<Level>`);

Credits

Original project by the discord-image-generation contributors .

This version modernizes the rendering engine by replacing <span>canvas</span> with @napi-rs/canvas to improve compatibility with modern Node.js environments.