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@zseven-w/pen-engine

v0.7.6

Published

Headless design engine for OpenPencil — zero framework dependencies

Readme

@zseven-w/pen-engine

Headless design engine for OpenPencil — framework-free document management, selection, history, viewport, and spatial queries. Build your own design tool UI on top of this engine.

Install

npm install @zseven-w/pen-engine
# or
bun add @zseven-w/pen-engine

Overview

pen-engine is the core runtime that powers OpenPencil's editor. It manages the entire document lifecycle without any framework dependency — React, Vue, Svelte, or vanilla JS all work. The optional browser.ts entry adds GPU-accelerated canvas rendering via CanvasKit/Skia.

DesignEngine
  |- DocumentManager    Node CRUD, tree operations
  |- SelectionManager   Multi-select, hover tracking
  |- HistoryManager     Undo/redo with debounce + batch
  |- PageManager        Multi-page support
  |- VariableManager    Design variables ($refs)
  |- ViewportController Zoom, pan, coordinate transforms
  |- SpatialIndex       R-tree for hit testing & spatial queries
  |- EventEmitter       Typed event system

Quick Start

import { DesignEngine } from '@zseven-w/pen-engine';

const engine = new DesignEngine();

// Load or create a document
engine.loadDocument(myDocument);

// Add a node
engine.addNode(null, {
  id: 'frame-1',
  type: 'frame',
  name: 'Header',
  width: 1200,
  height: 80,
  layout: 'horizontal',
});

// Select, undo, inspect
engine.select(['frame-1']);
engine.undo();
console.log(engine.getDocument());

Features

Document Operations

Create, query, and mutate the node tree:

engine.addNode(parentId, node, index?);
engine.updateNode(id, { fill: [{ type: 'solid', color: '#FF0000' }] });
engine.removeNode(id);
engine.moveNode(id, newParentId, index);
engine.duplicateNode(id);
engine.groupNodes(['node-1', 'node-2']);
engine.ungroupNode(groupId);
engine.getNodeById(id);

Selection & Hover

engine.select(['node-1', 'node-2']);
engine.clearSelection();
engine.getSelection(); // string[]
engine.setHoveredId('node-3');
engine.getHoveredId(); // string | null

History (Undo / Redo)

Structural history with debouncing and batch support:

engine.undo();
engine.redo();
engine.canUndo; // boolean
engine.canRedo; // boolean

// Batch multiple mutations into a single history entry
engine.batch(() => {
  engine.updateNode('a', { x: 100 });
  engine.updateNode('b', { x: 200 });
});

Viewport

Pan, zoom, and coordinate conversion:

engine.setViewport(zoom, panX, panY);
engine.zoomToRect(x, y, w, h, containerW, containerH);
engine.getContentBounds(); // { x, y, w, h } | null
engine.screenToScene(screenX, screenY); // { x, y }
engine.sceneToScreen(sceneX, sceneY); // { x, y }

Hit Testing (Spatial Index)

R-tree backed queries for click and marquee selection:

engine.hitTest(x, y); // PenNode | null
engine.searchRect(x, y, w, h); // PenNode[]

Multi-Page

engine.addPage(); // returns pageId
engine.removePage(pageId);
engine.setActivePage(pageId);
engine.getActivePage();

Design Variables

engine.setVariable('primary', { type: 'color', value: '#2563EB' });
engine.removeVariable('primary');
engine.renameVariable('primary', 'brand');
engine.resolveVariable('$primary'); // '#2563EB'

SVG Import

Isomorphic SVG parser (DOM in browser, regex fallback in Node.js):

import { parseSvgToNodes } from '@zseven-w/pen-engine';

const nodes = parseSvgToNodes(svgString, 400);
engine.addNode(null, nodes[0]);

Events

Typed event system for reactive UI binding:

const unsub = engine.on('document:change', (doc) => {
  /* re-render */
});
engine.on('selection:change', (ids) => {
  /* update UI */
});
engine.on('viewport:change', (viewport) => {
  /* update zoom indicator */
});
unsub(); // unsubscribe

Browser Canvas (Optional)

GPU-accelerated rendering via CanvasKit/Skia — import from @zseven-w/pen-engine/browser:

import { attachCanvas, attachInteraction } from '@zseven-w/pen-engine/browser';

const binding = await attachCanvas(engine, canvasElement);
const detach = attachInteraction(engine, canvasElement);

// Later
binding.dispose();
detach();

API Reference

| Method | Description | | ------------------------------- | ---------------------- | | loadDocument(doc) | Load a PenDocument | | getDocument() | Get current document | | createDocument() | Create empty document | | addNode(parent, node, index?) | Insert node | | updateNode(id, updates) | Partial update | | removeNode(id) | Delete node + children | | moveNode(id, parent, index) | Reparent node | | duplicateNode(id) | Deep clone | | groupNodes(ids) | Group into frame | | ungroupNode(id) | Dissolve group | | select(ids) | Set selection | | undo() / redo() | History navigation | | batch(fn) | Batch mutations | | setViewport(z, x, y) | Set viewport | | hitTest(x, y) | Point query | | searchRect(x, y, w, h) | Area query | | importSVG(svg, parent?) | Parse and insert SVG | | dispose() | Clean up resources |

License

MIT