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a2kama

v1.1.0

Published

<!-- Generated by WRITEME. Do not edit this file; edit WRITEME.md instead. -->

Readme

a2kama

A lightweight styling library that applies WebGL-based distortion shader effects (like glass refraction) to HTML DOM elements. Built to work seamlessly with mirage-engine.

Demo: https://glasslab.netlify.app

Installation

npm install a2kama @a2kama/presets

(mirage-engine and three are installed automatically as dependencies.)

Usage

Apply the shader effect by adding the data-a2kama attribute to your HTML elements.

<div data-a2kama="myGlass" class="glass-card">
  <!-- Content goes here -->
</div>

Define a recipe using the provided presets and register it to the engine.

import a2kama from "a2kama";
import { a2kGlass } from "@a2kama/presets";

// Create a shader recipe
const glassRecipe = a2kGlass.normal({ 
  refraction: 150, 
  depth: 30 
});

// Register the recipe
a2kama.register("myGlass", glassRecipe);

// Initialize the engine
a2kama.init();

Removing Elements

When dynamically removing an element from the DOM, call dispose() first. It removes the a2kama shader attributes from the element so the engine stops rendering it.

const element = document.querySelector('.glass-card');

// Detach the shader from the element before removing it from the DOM
a2kama.dispose(element);
element.remove();

License | MIT © dltldn333