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ae-agent-skills

v0.14.0

Published

Offline-first After Effects editing with py-aep and verified live runtime checks.

Readme

ae-agent-skills

An offline-first After Effects workflow built on py-aep. Version 0.14 replaces the installed legacy declarative and mutation skills with one compact skill that edits .aep files as Python object graphs.

Japanese documentation: README.ja.md

Install

npx --yes ae-agent-skills@latest install --agent codex

Replace codex with gemini, claude, or all. Restart After Effects after extension installation and open Window > Extensions (Beta) > ae-agent-skill when live verification is needed.

Example request:

Use $aftereffects-py-aep to edit /path/to/input.aep, save a new
/path/to/output.aep, reparse it, and verify the intended changes.

The workflow:

  • parses once, applies all edits in memory, and saves once;
  • never overwrites the input project;
  • reparses the output and checks semantic assertions;
  • uses the live AE bridge only for rendering, expression diagnostics, visual bounds, installed fonts/effects, open-project runtime state, and independent animation checks;
  • records production feedback in the bundled feedback template.

The pinned py-aep 0.19.0 includes upstream fixes for the keyframe timing and easing bugs reproduced in 0.15.1. Continue native verification, including save/reopen, before animation signoff. See the reproduction and exceptional fallback.

Migration from 0.13

Version 0.14 installs aftereffects-py-aep in place of the previous declarative and mutation skills. The live CLI remains available for focused runtime verification. Task scripts and projects are not migrated or rewritten automatically.

To return to the older workflow, remove the installed aftereffects-py-aep skill and install the explicit version [email protected]; latest now uses py-aep.