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agent-agile

v0.2.1

Published

Agile planning + execution system for AI coding agents. Grill the idea, plan with OKRs, attack the plan with critics, execute in parallel waves.

Downloads

450

Readme

Agent-Agile

    _    ____ _____ _   _ _____      _    ____ ___ _     _____
   / \  / ___| ____| \ | |_   _|    / \  / ___|_ _| |   | ____|
  / _ \| |  _|  _| |  \| | | |     / _ \| |  _ | || |   |  _|
 / ___ \ |_| | |___| |\  | | |    / ___ \ |_| || || |___| |___
/_/   \_\____|_____|_| \_| |_|   /_/   \_\____|___|_____|_____|

Every other system helps agents build the thing right. Agent-Agile decides if it's the right thing — then builds it right, cheaper.

An open-source planning + execution system for AI coding agents, installable in Claude Code, Codex CLI, and OpenCode. Bring a rough idea in one sentence — no PRD required.

rough idea → grill → OKRs → critic panel (can KILL) → prereqs → parallel waves → demo brief

Why this exists

Every incumbent planning system — GSD, BMAD, spec-kit, claude-flow, Task Master, and the rest of the 14-system survey behind this project — starts after someone has already decided the project is worth building. They're excellent at turning a decision into a plan. None of them help you make the decision, and none of them can tell you to stop.

Agent-Agile ships three capabilities nobody else does: an OKR/outcome layer so plans start from "how do we know it worked" instead of a feature list; an adversarial critic panel with kill authority — four fresh-context critics attack every plan before a single story runs, and the market critic can kill a project on evidence, not vibes; and cost-tiered model routing per story, enforced by a worker-readiness test at slicing time, not left to a global setting nobody revisits.

That expense is deliberate and one-time. Planning gets the smart model because every ambiguity resolved once there saves it being resolved badly, N times, by confused cheap workers later. Popular systems are widely reported to burn 80–100k tokens per story on planning re-reads; our epic→epic memory reads exactly three files — PROJECT.md, ROADMAP.md, and the previous epic's LEARNINGS.md. Never the whole history. Spend once at planning time, save at every run after.


Install

| Harness | Mechanism | Install | |---|---|---| | Claude Code | native plugin | /plugin marketplace add Peeyushmeher/agent-agile/plugin install agent-agile | | Codex CLI | native skills + generated .codex-plugin/plugin.json (also falls back to reading .claude-plugin/) | drop into ~/.agents/skills or codex plugin marketplace add | | OpenCode | scans .claude/skills/ and .agents/skills/ natively; frontmatter is already the common subset | npx agent-agile or manual copy | | Anyone else | copier script | npx agent-agile --claude --codex --opencode --global/--local |

Harness support is deliberately 3, not 15 — see docs/DESIGN.md §10 for why chasing every harness is a trap.


Quickstart

  1. Install for your harness (above).
  2. /aa-grill "my rough idea"
  3. Answer the questions — vague answers get pushed back on, not accepted.
  4. /aa-new-project — intake (mostly pre-filled from the grill) → OKRs → epics → Epic 1 story cards.
  5. /aa-panel — the critic panel attacks the plan; it can kill it here.
  6. Do the shopping in PREREQS.md — API keys, accounts, anything only a human can provide.
  7. /aa-autopilot --gate full-auto

New here? The step-by-step Quickstart guide walks the whole funnel with what you'll see at each step.


The methodology in 60 seconds

OKR          → why the project exists + how we know it worked
Initiative   → a big bet that moves a KR (1–3 per project)
Epic         → one shippable slice = one wave run = one sprint (scope-box)
Story        → one agent's job: self-contained, own files, own acceptance check

No level below stories. No story points, no ceremonies, no burndown.

The five dependency rules that structure out parallelism instead of managing it:

  • Contracts before code — Wave 0 freezes shared types/schemas/signatures before any worker starts.
  • File ownership is the dependency graph — two stories claiming the same file is a launch-blocking collision, not a merge conflict to sort out later.
  • Vertical slices over horizontal layers — each story goes its own DB → API → UI, not "everyone touches the API layer."
  • Epics are the sync points — run one epic at a time; each ends integrated and demoable.
  • Every story self-verifies — its own acceptance check, a real command, before it reports done.

Review gate: the worker verifies its own acceptance check → a fresh-context Verifier re-runs checks and confirms the epic's demo sentence is actually true, goal-backward → a human (or the Verifier standing in, in full-auto) reads DEMO.md and calls Approve / Redo / Replan. A redo becomes a new acceptance check on the affected stories, so feedback can't be missed twice.


Command reference

| Command | Purpose | |---|---| | /aa-grill | Idea interrogation → IDEA.md (can reject the idea) | | /aa-new-project | 8-question intake → OKRs → epics → Epic 1 stories | | /aa-import | Existing plan: audit → gaps → panel → proceed/reshape/kill | | /aa-panel | Run the critic panel on the current draft plan | | /aa-plan-epic | Slice next epic: contracts scope + story cards + waves | | /aa-execute-epic | Wave 0 → collision check → Wave 1 → Wave 2 | | /aa-review | Present DEMO.md → approve/redo/replan | | /aa-autopilot | Chain all epics; --gate full-auto\|checkpoint | | /aa-resume | Read STATE.md, pick up the baton | | /aa-status | Where are we; roadmap + KR progress | | /aa-help | Command guide + methodology crash course |


Comparison

| | Agent-Agile | GSD | BMAD | spec-kit | |---|---|---|---|---| | Idea shaping (pre-plan) | Grill can reject the idea | No | No | No | | Why-layer (OKRs, not features) | Yes | No | No | No | | Plan review before execution | Adversarial panel, kill authority | Light | Light | No | | Prereqs gate (human shopping list, verified) | Yes, preflight-blocking | No | No | No | | Cost model | Per-story tiering, worker-readiness test | Manual/global at best | Manual/global at best | Manual/global at best | | Parallel execution | Wave-based, file-ownership collision refusal | Wave-based (parity) | No | No | | Autonomy safety | Circuit breakers, pre-registered kill criteria | Partial | No | No | | Where they're ahead | — | Maturity, install base | Maturity, install base | Maturity, install base |

Agent-Agile plays well with skill packs already installed in your harness — superpowers-style skills run fine inside the parallel workers; nothing here replaces them.


FAQ

Do I need a PRD? No. Bring a sentence and run /aa-grill. If you already have a PRD, plan, or spec, /aa-import reads it, asks only the gaps, and runs the panel with no leniency.

Can it run unattended? Yes. /aa-autopilot --gate full-auto chains every epic with the Verifier standing in for the human gate, and pre-registered circuit breakers stop it before it builds ten epics on top of a broken one.

No timelines? By doctrine. Sprints are scope-boxes, not time-boxes — a sprint ends when the demo sentence is true, not on a date. No durations or estimates appear anywhere in this system.

License? Token? MIT. No token, ever.