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animater

v0.1.8

Published

一个支持计算颜色变化的动画库。

Readme

Animater

一个支持计算颜色变化的动画库。

1. 安装

您可以通过npm安装

npm i animater --save

或者直接下载库文件,通过script标签引用

<script src="js/animater.js"></script>

2. 模块引入

Animater采用 UMD 的模块引用方式,因此可以考虑一下方式引用。

By ES6

import { Animation, ShaderClip } from 'animater';

By AMD

let Animater = require('animater');
let { Animation, ShaderClip } = Animater;

By global

let { Animation, ShaderClip } = window.Animater;

3. 使用

// 创建 Animation 实例,控制动画主进程
let ani = new Animation()

// 创建 ShaderClip 实例,控制具体动画片段
let clip = new ShaderClip({
	duration: 10000,
	repeat: 10
}, {
	x: [ 0, 10 ],
	y: [ 10, 0 ],
	color: [ '#ff0000', '#0000ff' ]
})

// 增加 Clip 的 Update 事件
clip.on(Clip.Event.UPDATE, (progress, frame) => {
	// frame 中包含了当前时刻下的数据
	// frame.x
	// frame.y
	// frame.color
	// 根据数据绘制 UI
})

clip.start()

// 将 clip 添加至动画主进程
ani.addClip(clip)

// 启动动画
ani.start()

4. 文档

API

5. 代码修改及本地调试

源码使用ES6语法开发,具体语法规则请参考babelrc文件

# 1. 安装依赖
npm i

# 2. 运行本地开发环境
npm run dev

# 3. 打开浏览器调试 (或者自行打开浏览器,使用以下url)
open http://localhost:8082

许可

本软件 (Animater) 实施 BSD 许可协议