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arcadesindo-unityads-cordova

v1.0.11

Published

Standalone Unity Ads plugin for Cordova, built on the Unity LevelPlay SDK with the Unity Ads network adapter only (no other mediated demand sources, fully isolated from any AdMob SDK/account in the same app).

Readme

arcadesindo-unityads-cordova

Standalone Unity Ads plugin for Cordova / Construct 3, built directly on the Unity LevelPlay SDK with only the Unity Ads network adapter installed -- no other mediated demand sources, and no dependency on any AdMob SDK or account. Ad requests never touch an AdMob pipeline, so this plugin's revenue is fully isolated from AdMob account-level enforcement.

Companion Construct 3 addon: Claude_UnityAds (.c3addon).

Install

cordova plugin add arcadesindo-unityads-cordova

Formats supported

  • Interstitial
  • Rewarded (with rewardFailed synthesized when the ad closes without a reward being earned)
  • Banner

Platforms

  • Android (Kotlin, com.ironsource.mediationsdk / LevelPlay Android SDK)
  • iOS (Swift, IronSourceSDK CocoaPod / LevelPlay iOS SDK)

Notes

  • Requires a LevelPlay App Key per platform, from the LevelPlay dashboard (platform.ironsrc.com) -- not the same as a plain Unity Ads Monetize Game ID.
  • iOS build includes defensive AVAudioSession mitigations for the "game audio lost after fullscreen ad" pattern (see UAAudioSessionGuard.swift). Best-effort, not a guarantee.
  • Some native class/method names should be re-verified against the exact LevelPlay SDK version pinned in plugin.xml before your first production build.

License

MIT