arcadesindo-unityads-cordova
v1.0.11
Published
Standalone Unity Ads plugin for Cordova, built on the Unity LevelPlay SDK with the Unity Ads network adapter only (no other mediated demand sources, fully isolated from any AdMob SDK/account in the same app).
Maintainers
Readme
arcadesindo-unityads-cordova
Standalone Unity Ads plugin for Cordova / Construct 3, built directly on the Unity LevelPlay SDK with only the Unity Ads network adapter installed -- no other mediated demand sources, and no dependency on any AdMob SDK or account. Ad requests never touch an AdMob pipeline, so this plugin's revenue is fully isolated from AdMob account-level enforcement.
Companion Construct 3 addon: Claude_UnityAds (.c3addon).
Install
cordova plugin add arcadesindo-unityads-cordovaFormats supported
- Interstitial
- Rewarded (with
rewardFailedsynthesized when the ad closes without a reward being earned) - Banner
Platforms
- Android (Kotlin,
com.ironsource.mediationsdk/ LevelPlay Android SDK) - iOS (Swift,
IronSourceSDKCocoaPod / LevelPlay iOS SDK)
Notes
- Requires a LevelPlay App Key per platform, from the LevelPlay dashboard (platform.ironsrc.com) -- not the same as a plain Unity Ads Monetize Game ID.
- iOS build includes defensive
AVAudioSessionmitigations for the "game audio lost after fullscreen ad" pattern (seeUAAudioSessionGuard.swift). Best-effort, not a guarantee. - Some native class/method names should be re-verified against the exact LevelPlay SDK version
pinned in
plugin.xmlbefore your first production build.
License
MIT
