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aura-ui-effects

v0.2.1

Published

Efeitos 3D e motion do Aura UI

Readme

aura-ui-effects

Efeitos 3D / motion do Aura UI — Magic UI + Aceternity, tokenizados, SSR-safe, com prefers-reduced-motion.

Instalação

npm install aura-ui-core aura-ui-effects
/* CSS do app (Tailwind v4) */
@import "aura-ui-tailwind";
@import "aura-ui-effects/tailwind.css";

Sem Tailwind, importe só o CSS do core: aura-ui-core/styles/tokens.css e aura-ui-core/styles/primitives.css.

import { Card3D, LayeredCard, BentoGrid, HeroParallax } from "aura-ui-effects";

Importes granulares:

import { Card3D } from "aura-ui-effects/card-3d";
import { Meteors } from "aura-ui-effects/meteors";

Catálogo

| Efeito | O que faz | | --- | --- | | Card3D | tilt + glare que segue o cursor | | LayeredCard | parallax em camadas (data-depth) | | GlassCard | vidro especular + elevação | | MovingBorder | borda conic animada | | BentoGrid / BentoItem | grid com tilt por célula | | HeroParallax | 3D no scroll | | StickyScroll | sticky + destaque em Z | | OrbitingCircles | órbita CSS | | AnimatedBeam | feixe entre dois nós | | Meteors | chuva de meteoros | | PerspectiveGrid | chão 3D infinito | | Float | flutuar em loop | | Spotlight | luz que segue o mouse | | ShineBorder / BorderBeam | brilho em borda | | AuroraBackground | atmosfera de gradiente | | Marquee | letreiro infinito | | ShimmerButton / AnimatedShinyText | shimmer | | BlurFade / NumberTicker / Ripple / GlowOrb | micro-motion |

Exemplo rápido

import { Card3D, Meteors, BentoGrid, BentoItem } from "aura-ui-effects";

export function Hero() {
  return (
    <div className="relative">
      <Meteors count={18} />
      <Card3D maxTilt={12}>
        <h2>Profundidade de verdade</h2>
      </Card3D>
      <BentoGrid cols={3}>
        <BentoItem colSpan>Destaque</BentoItem>
        <BentoItem>Card</BentoItem>
      </BentoGrid>
    </div>
  );
}

LayeredCard (parallax)

<LayeredCard>
  <div data-depth="1">fundo</div>
  <div data-depth="5">topo</div>
</LayeredCard>

Contrato

  • Cores só via tokens --aura-* (nada de hex hardcoded)
  • Anima só transform / opacity
  • Sem JS no primeiro paint (SSR-safe)
  • Degrada com prefers-reduced-motion

Repositório e documentação

MIT