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auto-peer

v0.8.1

Published

Automatic peer connection

Downloads

29

Readme

auto-peer.js Build Status Dependency Status Built with Grunt

Abstract

auto-peer.js automates the peer.js connection establishment and connects all auto-peer.js clients with each other using webRTC.

The auto-peer.js library is an experimental webRTC client/server library which relies heavily on peerjs

Motivation

The idea auto-peer.js was developed when creating a multi media installation for a couple of tablets. It should allow to communicate from tablet to tablet as fast as possible.

http://engineering.spilgames.com/mastering-webrtc/ from http://engineering.spilgames.com/mastering-webrtc/

How does it work?

tl;dr: WebRTC with a node signaling server

auto-peer.js core consists of a node websocket backend and a client side script. When the user opens the application a new client is created. This client asks the backend to tell all existing clients to establish a new webRTC connection.

Demos

http://runnable.com/favicon.ico Drag'n'Drop

http://runnable.com/favicon.ico Ping

Example

Take a look at the example directory.

Server

var app = require('express')();
var server = app.listen(3000);
var autoPeer = require('auto-peer')(server);

app.use(autoPeer.app);

app.get('/', function (req, res) {
  res.sendFile(__dirname + '/index.html');
});

Client

<!-- The auto-peer server delivers the client script at /auto-peer.min.js -->
<script src="/auto-peer.min.js"></script>
<script>
    var autoPeer = new AutoPeer();
    // Wait until autoPeer connected
    autoPeer.on('autoPeer:connected', function (clientId) {
      autoPeer.broadcast('example-message', 'This is a message to all connected peers from ' + clientId);
    });

    // Wait for incoming messages
    autoPeer.on('example-message', function (message, data) {
      console.log('received data:', message);
      // Reply kindly
      if (message !== 'thank you') {
        autoPeer.sendTo(data.source, 'example-message', 'thank you');
      }
    });
</script>

Api

autoPeer.broadcast(messageName, data, sendToSelf);
  • messageName - name of the message
  • data - optional data
  • sendToSelf - optional (only for client version) send message also to the current peer
autoPeer.sendTo(clientId, messageName, data);
  • clientId - the peer id the message should be send to
  • messageName - name of the message
  • data - optional data

Events

auto-peer inherits from eventEmitter3. for API methods see the official Node.js documentation: http://nodejs.org/api/events.html

Client

autoPeer:connected

Fired when the current peer is connected to every other peer

autoPeer:data

Fired when the current peer receives any data

autoPeer:peerJoined

Fired when another peer joined

Server

autoPeer:newClient

Fired when a new client connected to the server

Security

auto-peer.js is an experimental library and was not meant to be used in productive environment. As a client is able to send commands to any other client you should never evaluate html or javascript code transmitted by auto-peer.

Contributing

In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using Grunt.

License

Copyright (c) 2014 Jan Nicklas. Licensed under the MIT license.