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azengine

v0.1.6

Published

A 2d web game engine

Readme

AZEngine | Web & Electron Game Engine

Setup

To install the module :

npm i azengine

Insert your script in the Electron index.html :

<!DOCTYPE html>
<html>
    <head>
        <title>AZEngine</title>
    </head>
    <body>
        <script type="text/javascript" src="myScript.js"></script>
    </body>
</html>

To use AZEngine in your script :

const AZEngine = require("azengine")

Using objects

We will first create an image object in position (0,0), and of square size 250x250.

To create a new object :

var myObject = AZEngine.createObject("image.png", {x: 0, y: 0}, {width: 250, height: 250}, 0)

To get the object ID :

myObject.getId()

To remove the object :

AZEngine.removeObject(myObject.getId())

Using transforms

We will see how to define the position, size, and rotation of an object.

To set the position :

myObject.setPosition({x: 100, y: 100})

To get the position :

myObject.getPosition().x
//return position x
myObject.getPosition().y
//return position y

To set the size :

myObject.setSize({width: 500, height: 500})

To get the size :

myObject.getSize().width
//return width
myObject.getSize().height
//return height

To set the rotation :

myObject.setRotation(45)

To get the rotation :

myObject.getRotation()
//return rotation

Using animations

Now, let's animate the created object.

To create an animation :

myObject.createAnimation("myAnimation", {frames_delay: 10, loop: true}, ["image1.png","image2.png","image3.png"])

To start the created animation :

myObject.startAnimation("myAnimation")

To stop the current animation :

myObject.stopAnimation()

To get the current animation :

myObject.getAnimation()
//return current animation name

Using interfaces

Let's see how to create a simple menu.

To create a new interface :

var myInterface = AZEngine.createInterface()

To get the interface ID :

myInterface.getId()

To remove the interface :

AZEngine.removeInterface(myInterface.getId())

To create a new element in the interface :

var myInterfaceElement = myInterface.createElement('button', {x: 0, y: 0}, {width: 250, height: 40}, {text: "Hello", color: "#000000", background_color: "#ffffff", font_size: 30})

To get the element ID :

myInterfaceElement.getId()

To remove the element :

myInterfaceElement.removeElement(myInterfaceElement.getId())

Using audios

Now let's see how to manipulate the audio channels

To create a new audio channel :

var myAudio = AZEngine.createAudio("myChannel")

To play a file on the channel :

myAudio.play("music.mp3")

To stop the audio of a channel :

myAudio.stop();

To pause the audio of a channel :

myAudio.pause();