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babylon-voxel-player

v1.0.0

Published

Voxel player for Babylon.js

Readme

Babylon Voxel Player

Voxel Player for Babylon.js (includes player mesh, player walk animation and player coloring)

Player for Babylon.js.

Best when used with Noa-Engine.

Example

let player = require('babylon-voxel-player')({
  	// Pass it a copy of the Babylon scene
	scene: scene,

	// Pass it the initial player color
	player_color: new BABYLON.Color4(0,0,255,0.8),

	// Pass it mesh height
	player_height: 1.5,
});

let player_mesh = player.get_player_mesh();
player_mesh.scaling.x = 0.65;
player_mesh.scaling.y = 0.65;
player_mesh.scaling.z = 0.65;

// Add a player component to the player entity
noa.entities.addComponent(noa.playerEntity, noa.entities.names.mesh, {
	mesh: player_mesh,
	offset: [0, player.get_player_height(), 0],
})

// Then you can update the color of the player
player.set_player_color(new BABYLON.Color4(Math.random(), Math.random(), Math.random(), 0.8));

// Or start/stop the animation
if (!player.is_walking()) {
    player.start_walking();
} else {
    player.stop_walking();
}

Run the Example

  1. git clone git://github.com/Nesh108/babylon-voxel-player && cd babylon-voxel-player
  2. npm install
  3. npm start

Install

With npm do:

npm install --save babylon-voxel-player

Release History

  • 1.0.0 - initial release

License

Copyright (c) 2017 Nesh108

Licensed under the MIT license.