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bassdrum

v1.3.0

Published

bassdrum let's you create **reactive, type safe components** with `preact` and `rxjs`.

Downloads

5

Readme

🥁 bassdrum

bassdrum let's you create reactive, type safe components with preact and rxjs.

  • Handle data transformation, events and side effects with rxjs
  • Let preact render your JSX templates
  • bassdrum is tiny 2KB (1KB gzip)
  • bassdrum components are fully compatible with preact

Actions Status

The gist

With bassdrum you create components by transforming props to state with rxjs. The transformed state will be passed to your JSX template and gets rendered with preact.

interface Props {
    items: Item[];
}

interface State {
    items: Item[];
    count: number;
    itemsPerPage: number;
}

const AppFn: ComponentFunction<Props, State> = ({ props }) => {
    const items = props.pipe(pluck('items'));
    const count = items.pipe(map(items => items.length));
    return combine(props, { count, itemsPerPage: 20 });
};

const AppTemplate: ComponentTemplate<State> = ({
    items,
    count,
    itemsPerPage,
}) => (
    <section>
        <p>We got {count} items for you!</p>
        <ItemList items={items} itemsPerPage={itemsPerPage} />
    </section>
);

const App = createComponent(AppFn, AppTemplate);

Installation

# bassdrum has preact and rxjs as peer dependencies
yarn add bassdrum preact rxjs

Check out the /examples directory on how to set up typescript properly

Guide

bassdrum has a minimal api surface. It consists of four functions: createComponent, combine, createHandler & createRef.

To create a new bassdrum component use createComponent. It expects a ComponentFunction<Props, State> and a ComponentTemplate<State>.

import { h, render } from 'preact';
import {
    createComponent,
    ComponentFunction,
    ComponentTemplate,
} from 'bassdrum';

interface Props {
    name: string;
}

interface State {
    name: string;
}

// The component function is the heart of your component. The function maps the
// received `props` stream to a `state` stream.
const ComponentFn: ComponentFunction<Props, State> = ({ props }) => props;

// Use the state returned from your component function stream in your template
const Template: ComponentTemplate<State> = state => (
    <div>Hello, {state.name}</div>
);

// Create the component
const Component = createComponent(ComponentFn, Template);

// Render the component as you would do with preact
const root = document.getElementById('root');
if (root) {
    render(<Component name="Baby yoda" />, root);
}

The component function

Let's have a closer look at the component function. This function is called once your component is about to be created. It receives a props stream that emits whenever the props change (componentWillReceiveProps), an updates stream that emits whenever all changes have been flushed to the DOM (componentDidMount & componentDidUpdate) and a subscribe function that you can use to subscribe to streams. The component takes care of unsubscribing from those streams when the component is unmounted.

Transforming data

To transform the data that you receive from the props stream, you can use the transformation operators from rxjs. In the following example we use the pluck operator to get a stream of items from the props and the map operator to map the items to its length.

interface Props {
    items: Item[];
}

interface State {
    items: Item[];
    count: number;
    itemsPerPage: number;
}

const ComponentFn: ComponentFunction<Props, State> = ({ props }) => {
    const items = props.pipe(pluck('items'));
    const count = items.pipe(map(items => items.length));
    return combine(props, { count, itemsPerPage: 20 });
};

To combine the props stream and your transformed streams use the bassdrum combine method. This method can merge data from streams and plain objects that hold primitive values or streams. In the example above combine will emit an object that looks like this:

{
    items: [{...}],
    count: 43,
    itemsPerpage: 20
}

combine emits whenever one of its streams emits. We do a shallowEqual compare and only rerender the component if at least one of the values has changed. The component automatically subscribes and unsubscibes from the stream that you return from the component function.

If you derive complex data make sure to use the rxjs operator distinctUntilChanged to avoid unnecessary rerenders, like in the following example:

const ComponentFn: ComponentFunction<Props, State> = ({ props }) => {
    const items = props.pipe(
        // `items` will emit whenever `props` emit,
        // even though `items` haven't changed
        pluck('items'),
        // This operator will do a strict equal check
        // and only emits if the items have really changed
        distinctUntilChanged(),
    );
    const groupedByRating = items.pipe(map(groupBy(item => item.rating)));
    return combine(props, { groupedByRating });
};

Lifecycle events

To deal with lifecycle events in bassdrum all you need is the updates stream. Look at the following example

const log = value => tap(() => console.log(value));

const ComponentFn: ComponentFunction<Props, State> = ({
    props,
    updates,
    subscribe,
}) => {
    // the first value emitted by `updates` signals the did mount event
    const mounted = updates.pipe(first());

    // skip the mounted event if you only want updates
    const updated = updates.pipe(skip(1));

    // when the component will unmount, the `updates` stream completes
    const unmounted = updates.pipe(last());

    subscribe(mounted.pipe(log('component did mount')));
    subscribe(updated.pipe(log('component did update')));
    subscribe(unmounted.pipe(log('component will unmount')));

    return props;
};

Alright, let's have a look what's happening in this example. We use the updates stream to get notified about certain lifecycle events. The updates stream emits the current props whenever componenDidMount or componentDidUpdate is called. When the component is about to get unmounted, the updates stream completes. We can use the rxjs filtering operators to only react to certain events.

The first time updates emits the component is mounted. By using the first operator we will get a stream that only emits once the component is mounted and attached to the DOM. If you want a stream that only emits when the component has been updated, skip the first emit by using the skip operator. To deal with cleaning up use the last operator that returns a stream that only emits once the updates stream completes.

Let's say you want to notify a parent component about updates of your component. The updates stream emits the current value of props. Use the tap operator to hook into update events and use the data and callbacks passed to your component right there:

const ComponentFn: ComponentFunction<Props, State> = ({
    props,
    updates,
    subscribe,
}) => {
    const updated = updates.pipe(
        tap(props => {
            const { handleUpdated, id } = props;
            handleUpdated(id);
        }),
    );
    subscribe(updated);
    return props;
};

Subscriptions

In the examples above we were using the subscribe function that is passed to your component function. Why is that? The streams that we are creating and not returning or passing to combine basically do nothing until you subscribe to them. In rxjs you would subscribe to a stream by calling it's subscribe method. This method returns an unsubscribe function that you need to call once you don't need your stream anymore. bassdrum provides you this util function that takes care of managing those subscriptions, so you don't need to deal with it. You can use this function e.g. when you are dealing with side effects that do not result in data that you use in your template.

Working with handlers

Handlers in bassdrum work just like in preact. You create a function that you pass to the DOM or a child component. The way how you create them is different though. Since in bassdrum everything is a rxjs stream you want a stream of events when your handler is called. For this purpose we use createHandler.

The API of createHandler is inspired by react hooks. createHandler returns a handler function and an rxjs stream that emits whenever the handler is called. This way you can easily transform your event stream to data like in the following example.

import {
    combine,
    createHandler,
    ComponentFunction,
    ComponentTemplate,
    Handler,
    MouseEvent,
} from 'bassdrum';

interface Props {}

interface State {
    handleClick: Handler<MouseEvent>;
    counter: number;
}

const ComponentFn: ComponentFunction<Props, State> = ({ updates }) => {
    const [handleClick, clicks] = createHandler<MouseEvent>();

    const counter = clicks.pipe(
        scan(value => value + 1, 0),
        startWith(0),
    );

    return combine({
        handleClick,
        counter,
    });
};

const Template: ComponentTemplate<State> = ({ handleClick, counter }) => (
    <section>
        <p>Your pressed this button {counter} times.</p>
        <button onClick={handleClick}>Increase counter</button>
    </section>
);

When the user presses the button the clicks stream emits a click event. We use this information to increase the counter. The counter stream is derived from those clicks. It starts with a 0 and increases everytime it receives an event.

Why do we need to use the startsWith operator here? bassdrum expects the stream you return from the component function to immediately emit once your component is created. combine won't emit until every input stream has emitted. At the time the component is created clicks has never emitted. Thus we need startWith to immediately emit on component creation time.

Working with refs

Similar to createHandler, createRef returns a Ref function that you pass to your template and a stream that emits once the respective element is created.

const ComponentFn: ComponentFunction<Props, State> = ({ props, updates }) => {
    const [ref, el] = createRef<HTMLDivElement>();

    subscribe(
        el.pipe(tap(el => console.log('Look ma, this is an element', el))),
    );

    return combine(props, {
        ref,
    });
};

When using refs there are a few things to keep in mind. The el stream returned from createRef emits null on component creation, since at that point we do not have an element. Once your element is created by preact it will emit the element instance. In the example above you would see the following logs:

Look ma, this is an element null
Look ma, this is an element [Element]

When the component gets unmounted you will see another Look ma, this is an element null log message. This is because the element is removed from the DOM and preact calls the handler with null. Now it's up to you to do some clean up logic.

Also keep in mind that el emits at the time the DOM element is created. This happens even before the component is considered to be mounted. That's why most of the time you want to combine it with the updates stream like in the following example.

const ComponentFn: ComponentFunction<Props, State> = ({ props, updates }) => {
    const [ref, el] = createRef<HTMLDivElement>();

    const width = combineLatest(el, updates).pipe(
        map(([el]) => (el ? el.offsetWidth : 0)),
        startWith(0),
    );

    return combine(props, {
        ref,
        width,
    });
};

combineLatest(el, updates) will emit once both el and updates have emitted. At that time your component is mounted and you can interact with your el, e.g. gathering data like the offsetWith. Keep in mind to use startWith(0) for your inital emit.

Advanced example

import { h, Ref, render } from 'preact';
import { combineLatest } from 'rxjs';
import { map, startWith, scan, distinctUntilChanged } from 'rxjs/operators';
import {
    createComponent,
    ComponentFunction,
    ComponentTemplate,
    combine,
    createRef,
    createHandler,
    Handler,
    MouseEvent,
} from 'bassdrum';

interface Props {
    name: string;
}

interface State {
    name: string;
    ref: Ref<HTMLDivElement>;
    width: number;
    handleClick: Handler<MouseEvent<HTMLButtonElement>>;
    toggle: boolean;
}

const ComponentFn: ComponentFunction<Props, State> = ({ props, updates }) => {
    const [ref, el] = createRef<HTMLDivElement>();
    const [handleClick, clicks] = createHandler<
        MouseEvent<HTMLButtonElement>
    >();

    const toggle = clicks.pipe(
        scan(value => !value, true),
        startWith(true),
    );

    const width = combineLatest(el, updates).pipe(
        map(([el]) => (el ? el.offsetWidth : 0)),
        startWith(0),
        distinctUntilChanged(),
    );

    return combine(props, {
        width,
        ref,
        handleClick,
        toggle,
    });
};

const Template: ComponentTemplate<State> = ({
    name,
    width,
    ref,
    toggle,
    handleClick,
}) => (
    <div ref={ref} style={{ width: toggle ? '100%' : '50%' }}>
        <p>Hello {name}, welcome to bassdrum!</p>
        <p>This element is {width}px wide.</p>
        <button onClick={handleClick}>Toggle width</button>
    </div>
);

const Component = createComponent(ComponentFn, Template);

const root = document.getElementById('root');
if (root) {
    render(<Component name="Malte" />, root);
}

Prior art

The idea of transforming props to state with rxjs originates from melody-streams