npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

beholder-detection

v1.3.3

Published

This is the marker detection component of Beholder. Current Version 1.3.3

Downloads

12

Readme

Beholder Detection

This is the marker detection component of Beholder. Current Version 1.3.3

Installation

npm install beholder-detection

or you can use UNPKG

<script src="https://unpkg.com/[email protected]/dist/beholder-detection.js"></script>

Usage

The Markers

Beholder currently esclusively uses a Javascript port of the Aruco fiducial marker detection library. The source for the port can be found here and the Original Project can be found here. To use Beholder you must use the marker set from the Original Aruco implementation. You can get some from here and in the dictionary dropdown select "Original Aruco"

Basic Import

To use Beholder in your project, simply include it with your preferred method at the top of your code

// with require
const Beholder = require('beholder-detection');

// with UNPKG
const Beholder = window['beholder-detection'];

General Functions

A '*' indicates an optional parameter.

| syntax | usage | | --- | --- | | init('dom-selector', config*, markerList*) | Initializes Beholder and appeneds needed elements to the DOM (video and webgl canvas). Requires you to pass a root dom element to append objects to. See details on config below. MarkerList is an array of integer marker ids you wish to track (defaults to [0-99]) | | update() | Runs detection code and updates all marker objects | | getVideo(callback) | Returns the Beholder html video element | | show() | Reveals detection overlay | | hide() | Hides detection overlay |

Custom Config

The config passed in on the initialize function can be used to set various parameters of the Beholder popup in default states. To change these parameters you must pass and object that mirrors the following structure.

{
    camera_params: {
        videoSize: 1, // The video size values map to the following [320 x 240, 640 x 480, 1280 x 720, 1920 x 1080]
        rearCamera: false, // Boolean value for defaulting to the rear facing camera. Only works on mobile
        torch: false, // Boolean value for if torch/flashlight is on. Only works for rear facing mobile cameras. Can only be set from init
    },
    detection_params: {
        minMarkerDistance: 10,
        minMarkerPerimeter: 0.2,
        maxMarkerPerimeter: 0.8,
        sizeAfterPerspectiveRemoval: 49,
   },
   feed_params: {
        contrast: 0,
        brightness: 0,
        grayscale: 0,
        flip: false,
   },
   overlay_params: {
       present: true, // Determines if the Beholder overlay will display or be invisible entirely via display: none
       hide: true, // Determines if the overlay should be hidden on the left of the screen or visible
   }
}

Individual Marker

| syntax | usage | | --- | --- | | getMarker(ID) | returns Marker object with corresponding ID.ID should be an integer between 0 to 99. | | getMarker(ID).present | returns Marker presence as either true or false. | | getMarker(ID).timeout | returns Marker timeout in milliseconds. If a marker is not detected again within the timeout window, its presence is set to false.Set timeout value with the following statement:e.g. getMarker(ID).timeout = 100 | | getMarker(ID).center | returns Marker center as an object in the form{ x: val, y: val }. | | getMarker(ID).corners | returns Marker corners as an array of 4 objects corresponding to the corners of the marker, starting with the top-left corner. Each corner in the form{ x: val, y: val }.Individual corners can be accessed via their index, e.g. .corners[0] | | getMarker(ID).deltaPosition | Change in center position of the marker between frames | | getMarker(ID).position | Center position of the marker{ x: val, y: val }. | | getMarker(ID).rawPosition | Center position of the marker without smoothing applied{ x: val, y: val }. | | getMarker(ID).positionSmoothing | Value between 0 and 1 that determines how much smoothing of the position there is between updates. Default 0 | | getMarker(ID).rotation | returns Marker rotation in radians as a float between -pi to pi. | | getMarker(ID).deltaRotation | Change in rotation value between frames | | getMarker(ID).rotationSmoothing | Value between 0 and 1 that determines how much smoothing of the rotation there is between updates. Default 0 | | getMarker(ID).rawRotation | Rotation of marker without smoothing | getMarker(ID).avgSideLength | Average length of all sides of the markers in pixels | | getMarker(ID).deltaAvgSideLength | The change in avgSideLength between updates |

Individual Marker

Example Usage

var demoMarker = Beholder.getMarker(0);

if( demoMarker.present ) {
    var demoCenter = demoMarker.center;
    var demoRotation = demoMarker.rotation;
    
    console.log(demoCenter.x, demoCenter.y, demoRotation);
}

Marker Pairs

| syntax | usage | | --- | --- | | getMarkerPair(ID_A, ID_B) | returns MarkerPair object with corresponding pair of IDs.ID_A and ID_B should be an integer between 0 to 99. | | getMarkerPair(ID_A, ID_B).distance | returns distance in pixels between marker pair. | | getMarkerPair(ID_A, ID_B).angleBetween | returns angle between marker pair in radians as a float between -pi to pi. | | getMarkerPair(ID_A, ID_B).getRelativePosition(size) | returns estimate of real world position of marker B relative to marker A. size is the width of marker A. This method returns an object with three properties: distance, heading, and rotation (see figure below). |

Marker Pair

Example Usage

var demoMarkerPair = Beholder.getMarkerPair(0, 1);
var realWorldPosition = demoMarkerPair.getRelativePosition(25);

console.log(realWorldPosition.distance, realWorldPosition.heading, realWorldPosition.rotation);