npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2025 – Pkg Stats / Ryan Hefner

bentley-ottman

v0.2.7

Published

Bentley-Ottman Algorithm for Validating Self-Intersections in Polygons

Readme

Detecting polygon self-intersection in Javascript

An implementation of the O((n + k) log n) Bentley–Ottmann sweep-line algorithm for detecting crossings in a set of line segments (originally forked from Simon Tokumine's iteration of sweepline). The aim was to make something to rapidly detect self-intersecting polygons for client side validation before serialization and storage. However, this implementation can be used for server-side validations (except it being more a statement of intent than actual production ready code).

  • Note: This fork does not contain any client side or browser examples - this entirely server-side validation of floor plan data and geometries.

Development

  • node.js 6.9.1
  • mocha
  • chai

Notable Changes to Implementation

  1. ECMAScript classes that provide a much simpler and clearer syntax to create objects and deal with inheritance.
  2. Point: refactor the isLeftofSegment of Class Point as a static method.
  3. Polygon: fix implicit global variables; rename simple_polygon to isSimplePolygon; refactor the logic according to the rest of the classes.
  4. RedBlackTree: fix the implicit global variables in Kevin Lindsey's implementation.
  5. Sweepline: Rename to Bentley-Ottman; improvements to SweepLine and SweepLine segment logic; refactor the logic according to the new constructor patterns.
  6. EventQueue: add the next method; refactor the logic according to the new constructor pattern.
  7. Updates to the test specification for floor plan data.

Reference Implementation

This is the implementation of the Bentley–Ottmann sweep-line algorithm with an AVL tree: http://geomalgorithms.com/a09-_avl_code.html#SweepLineClass.

In use is a variant with a Red-Black tree in lieu of the AVL tree. It has some adjustments and modified methods (for example - no rotateLeft and rotateRight methods).

Tests

To run tests, please ensure that you have node.js, mocha, chai and npm installed:

$ npm test

Note that this implementation currently doesn't validate polygons that share the same start and end vertex.

License

This project is in the worldwide public domain.

This project is in the public domain within the United States, and copyright and related rights in the work worldwide are waived through the CC0 1.0 Universal public domain dedication.