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bitmapped

v0.1.0

Published

Palette-aware image pixelation library for pixel artists and game developers

Readme

bitmapped

Palette-aware image pixelation for pixel artists and game developers.

Takes images, pixelates them via Canvas block averaging, matches colors to user-provided palettes using perceptual color distance algorithms, optionally applies dithering, and exports the result.

Documentation | Live Demo | GitHub

Installation

npm install bitmapped

Quick Start

import { process } from 'bitmapped';
import { parseHex } from 'bitmapped/palette';

// Define a palette
const palette = parseHex(
  '#000000 #1D2B53 #7E2553 #008751 #AB5236 #5F574F #C2C3C7 #FFF1E8',
);

// Process an image
const result = process(imageData, {
  blockSize: 8,
  palette,
  dithering: 'floyd-steinberg',
  distanceAlgorithm: 'oklab',
});

// result.imageData is the pixelated, palette-matched ImageData

Subpath Imports

Cherry-pick only what you need:

import { redmeanDistance, oklabDistance } from 'bitmapped/color';
import { parseHex, parseGPL, parseASE } from 'bitmapped/palette';
import { floydSteinberg, bayerDither } from 'bitmapped/dither';
import { toPNGBlob, downloadPNG } from 'bitmapped/export';

API Overview

Core

The main process() pipeline: pixelate → color match → dither → export.

  • process(imageData, options) — Full processing pipeline
  • pixelateBlockAverage(imageData, blockSize) — Block-average pixelation
  • pixelateDownscale(imageData, blockSize) — Fast downscale-upscale pixelation

Color (bitmapped/color)

Color distance algorithms and palette matching.

  • createPaletteMatcher(palette, algorithm) — Create a reusable color matcher
  • findNearestColor(color, palette, algorithm) — Find closest palette color
  • findNearestColors(color, palette, n, algorithm) — Find N closest palette colors
  • mapImageToPalette(imageData, palette, algorithm) — Map all pixels to palette

Distance Algorithms

| Algorithm | Accuracy | Performance | Best For | | ----------- | -------- | ----------- | ------------------------- | | euclidean | Low | Fastest | Quick previews | | redmean | Medium | Fast | General use | | cie76 | High | Medium | Color-critical work | | ciede2000 | Highest | Slow | Maximum accuracy | | oklab | High | Medium | Best accuracy/speed ratio |

Palette (bitmapped/palette)

Parse palette files and extract colors from images.

| Format | Function | File Extension | | --------------------- | -------------------------------------- | -------------- | | GIMP Palette | parseGPL(text) | .gpl | | Hex list | parseHex(text) | .hex, .txt | | Adobe Swatch Exchange | parseASE(buffer) | .ase | | Image extraction | extractPalette(imageData, maxColors) | any image |

Dither (bitmapped/dither)

| Algorithm | Type | Error Diffused | Character | | ---------------- | --------------- | -------------- | ------------------------- | | floydSteinberg | Error diffusion | 100% | Smooth gradients | | atkinsonDither | Error diffusion | 75% | High contrast, retro feel | | bayerDither | Ordered | N/A | Crosshatch pattern |

Export (bitmapped/export)

  • toPNGBlob(canvas) — Convert canvas to PNG Blob
  • downloadPNG(canvas, filename) — Trigger PNG download
  • imageDataToBlob(imageData) — Convert ImageData to PNG Blob

License

MIT