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boson-dcl

v0.0.2

Published

Boson - Decentraland library

Readme

BOSON PROTOCOL Decentraland Gateway

Installation

npm i [email protected] boson-dcl -B
dcl build

Verify that these lines have been added in the file './tsconfig.json', otherwise add them manually:

{
  "compilerOptions": {
      ...
    "baseUrl": ".",
    "paths": {
      "eth-connect": [
        "node_modules\\eth-connect\\eth-connect.d.ts"
      ],
      "boson-dcl": [
        "node_modules\\boson-dcl\\dist\\src\\index.d.ts"
      ]
    },
  },
  ...
  "files": [
    ...
    "./node_modules/eth-connect/eth-connect.js",
    "./node_modules/boson-dcl/dist/index.js"
  ],
}

Finally, copy the following images from './example/images' into your project (in './images' folder):

  • btn_close.png
  • commit_background.png
  • commit_button.png

Integrate with your scene

Modif your code as follow

  • Import the type required for the Commit popup window
    import { UICommit } from 'boson-dcl';
  • Define the canvas object in the scene, if not already done
    const canvas = new UICanvas();
  • For each item for sale:
    • Create the popup window instance for these item (type UICommit)
      const fireworksCommit = new UICommit(
          canvas,
          {
            image: {
              texture: new Texture("images/fireworks-pot.png"),
              width: 900,
              height: 675
            },
            title: "Fireworks Pot",
            id: '151'
          }
        };
    • Where the 3D entity representing the item is created, attach the OnPointerDown event callback, showing the popup:
      const fireworksBox = new Entity('fireworksBox')
      ...
      fireworksBox.addComponentOrReplace(new OnPointerDown(() => {
        fireworksCommit.show();
      },
      {
        button: ActionButton.POINTER,
        hoverText: 'Buy me !!!',
      }))