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bpe-openai-wasm

v0.1.0

Published

WebAssembly bindings for bpe-openai tokenizer

Readme

bpe-openai-wasm

A WebAssembly replacement for OpenAI's tiktoken that's around 4x faster and supports repeated characters based on Github's bpe implementation.

Use this as a replacement for tiktoken in your JS/TS projects.

Features

  • Fast BPE tokenization using Rust and WebAssembly
  • Multiple tokenizer models: cl100k_base, o200k_base, voyage3_base
  • TypeScript support with full type definitions
  • Async API with proper WASM initialization
  • Comprehensive methods: encode, decode, and count tokens

Installation

npm install --save bpe-openai-wasm

Usage

import { Tokenizer, TOKENIZER_MODELS } from './bpe-openai-wasm';

// Create a tokenizer instance
const tokenizer = new Tokenizer("o200k_base")

// Encode text to tokens
const tokens = tokenizer.encode("Hello, world!");
console.log(tokens); // Uint32Array

// Count tokens without encoding
const count = tokenizer.count("Hello, world!");
console.log(count); // number

// Decode tokens back to text
const text = tokenizer.decode(tokens);
console.log(text); // "Hello, world!"

Usage in Next.js Projects

Cry

Available Models

  • cl100k_base - Used by GPT-4, GPT-3.5-turbo
  • o200k_base - Used by GPT-4o, oX models
  • voyage3_base - Used by Voyage AI models

Architecture

The project consists of three layers:

  1. Core Tokenizers (rust-gems/crates/bpe-openai/): Fast BPE implementations with pre-built tokenizer data
  2. WASM Bindings (bpe-openai-wasm/src/lib.rs): Rust-to-WASM bridge using wasm-bindgen
  3. TypeScript API (bpe-openai-wasm/src/index.ts): High-level async API for JavaScript/TypeScript

License

MIT