bun-mot
v0.2.0
Published
E2E testing driver for Electrobun apps. Playwright-compatible API for asserting on real WebView state via an HTTP bridge.
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bun-mot
English | 日本語
E2E testing driver for Electrobun apps. Like an MOT for your van. 🚐✅
import { BunMot } from "bun-mot";
const mot = new BunMot({ port: 4747 });
await mot.waitForSelector(".mermaid svg");
const heading = await mot.getText("h1");Why bun-mot
Electrobun ships with no built-in E2E driver, and the broader ecosystem has nothing general-purpose to fill the gap — search npm, JSR, or GitHub for "Electrobun" plus "test" and you come up empty. Playwright's connectOverCDP() doesn't help either: Electrobun's WKWebView lives in an out-of-process iframe model that breaks Playwright's attach-time navigation and clobbers Electrobun's own RPC registration. The closest community efforts (canter, agent-electrobun) are stale or app-specific.
bun-mot fills that hole with a small, borrowed idea: instead of speaking CDP, it ships a tiny HTTP server into the app under test and routes commands to the WKWebView through view.rpc.request.evaluateJavascriptWithResponse(...). The test process POSTs typed commands, the bridge evaluates them in the WebView, and results come back as JSON. Test code and application stay loosely coupled, and bun-mot rides on Electrobun's own RPC plumbing rather than a foreign protocol.
The API surface follows Playwright on purpose — waitForSelector, getText, click, fill, screenshot mean what you expect — so there is nothing new to learn. The name is a small joke: bun is the Bun runtime, but it also reads as "van"; MOT is the UK's annual roadworthiness test. mot.pass() prints 🚐✅ when your van passes its inspection. Deeper design notes live in docs/design.md.
Install
bun add bun-motUsage
bun-mot has two halves: an app-side bridge (HTTP server inside the Electrobun app) and a test-side client (BunMot).
1. App side: start the bridge
Wire setupBunMot into your Electrobun entry point with a dynamic import + env-var guard. This keeps bun-mot/bridge out of the production bundle (see Production build exclusion).
// app/main.ts
import { BrowserWindow } from "electrobun/bun";
const win = new BrowserWindow({
url: "views://my-app/index.html",
});
// Dynamic import + env-var guard:
// (1) only import the bridge when BUN_MOT_PORT is set
// (2) Bun's `--env='BUN_MOT_*'` inlines `process.env.BUN_MOT_PORT` at build time;
// in production the guard folds to a constant false and the dead branch is removed.
if (process.env.BUN_MOT_PORT) {
const { setupBunMot } = await import("bun-mot/bridge");
const port = Number(process.env.BUN_MOT_PORT);
const mot = setupBunMot(win.webview, { port });
// The marker line that launch() reads from stdout (avoids a TOCTOU race on the port).
console.log(`fixture-bridge-ready port=${mot.port}`);
process.on("SIGTERM", () => mot.stop());
}Note: use identifier access (
process.env.BUN_MOT_PORT), not bracket access (process.env["BUN_MOT_PORT"]). Bun's--env='BUN_MOT_*'build-time inlining only matches identifier form.
The view argument is anything that satisfies this shape. Electrobun's BrowserView / webview already does (the signature matches Electrobun 1.16's builtin RPC).
interface BunMotView {
rpc: {
request: {
evaluateJavascriptWithResponse(params: { script: string }): Promise<unknown>;
};
};
}1.5. App side: initialize Electroview in mainview
bun-mot drives the WebView through Electrobun's RPC transport. The transport's request handler (evaluateJavascriptWithResponse) is registered by the Electroview constructor on the browser side — without it, every command from bun-mot times out before it ever reaches your DOM.
If your mainview only uses __electrobunSendToHost() style messaging (no bun → browser RPC), you have probably never instantiated Electroview. Add it now:
// app/views/mainview/index.ts
import { Electroview } from "electrobun/view";
new Electroview({
rpc: Electroview.defineRPC({ handlers: { requests: {}, messages: {} } }),
});If you already define your own request / message handlers, pass them through the same defineRPC call.
Symptom you will see if this is missing (from the bridge log):
[bridge_started] port=4747 hostname=127.0.0.1
[command_received] type=evaluate expression=1+1
[console_patch_failed] phase=bootstrap message="RPC request timed out."
[command_completed] type=evaluate success=false durationMs=1002 kind=evaluation_error2. Test side: drive it with BunMot
import { BunMot } from "bun-mot";
const mot = new BunMot({ port: 4747 });
// Wait for a selector (MutationObserver-based, default 5000ms)
await mot.waitForSelector(".mermaid svg");
// Read text
const heading = await mot.getText("h1");
// Evaluate any expression
const title = await mot.evaluate("document.title");
// Screenshot to file
await mot.screenshot("./screenshots/result.png");
// Or omit the path and pipe the Buffer somewhere
const { buffer, byteCount } = await mot.screenshot();
console.log(`captured ${byteCount} bytes`);
// Body-only capture
await mot.screenshot("./body-only.png", { fullPage: false });
// User-facing pass() — print 🚐✅ when all assertions are green
await mot.pass("Mermaid renders");
// → 🚐✅ bun-mot: all assertions passed (Mermaid renders)3. Test side: spawn the app with launch()
bun-mot/launch does spawn → wait for bridge → build a BunMot in one call. It is test-runner-agnostic and works under both bun:test and Vitest.
// bun:test
import { test, expect } from "bun:test";
import { launch } from "bun-mot/launch";
test("home heading renders", async () => {
const { app, mot } = await launch({
appPath: "./apps/my-app/main.ts",
readyTimeout: 10_000,
});
try {
await mot.waitForSelector("h1");
expect(await mot.getText("h1")).toBe("Hello");
await mot.pass();
} finally {
await app.close();
}
});// Vitest (install vitest in your project separately)
import { test, expect } from "vitest";
import { launch } from "bun-mot/launch";
test("home heading renders", async () => {
const { app, mot } = await launch({ appPath: "./apps/my-app/main.ts" });
try {
await mot.waitForSelector("h1");
expect(await mot.getText("h1")).toBe("Hello");
} finally {
await app.close();
}
});What launch() does, in order:
- Spawns the child with
BUN_MOT_PORTin env (default0so the child picks a free port). - Reads a
fixture-bridge-ready port=NNNNmarker line from the child's stdout to learn the actual port (avoids the TOCTOU window ofnet.createServer(0)). - Confirms TCP connectivity to that port, then constructs
BunMotand returns it. app.close()issues SIGTERM, falls back to SIGKILL after 1.5s. Idempotent.
If readyTimeout expires the rejection includes elapsed ms, the last connection target, and the tail of the child's stdout/stderr.
3.5. Test side: attach to an already-running app with BunMot.attach()
If your app is started by a compound command (e.g. bun run build:dev && electrobun dev), launch()'s "spawn one binary" model doesn't fit. Start your app yourself with BUN_MOT_PORT set, then attach to its bridge from the test:
BUN_MOT_PORT=4747 bun run start &
APP_PID=$!
trap "kill $APP_PID 2>/dev/null" EXITimport { BunMot } from "bun-mot";
const mot = await BunMot.attach({ port: 4747 });
try {
await mot.waitForSelector("h1");
// ...
} finally {
await mot.dispose(); // closes the client only — leaves your app running
}attach() polls TCP at hostname:port (default 127.0.0.1) every 50ms until timeout (default 5000ms — shorter than launch()'s readyTimeout because attach() does not include spawn overhead). On timeout it throws BunMotError(kind: "internal_error") with the elapsed ms and the last attempted target.
dispose() flips an internal flag so subsequent commands throw immediately; it does not kill any process. It is idempotent.
Tip: When running tests in parallel, give each test a different
BUN_MOT_PORTto avoid port conflicts. For ephemeral ports, setBUN_MOT_PORT=0and read the port from your app's stdout (the bridge logsfixture-bridge-ready port=NNNNin the sample-app fixture; production apps should expose a similar mechanism).
Note: a typo'd
hostnamewill surface as a timeout (the probe just keeps retrying untiltimeoutelapses) rather than a "DNS not resolvable" error. Ifattach()keeps timing out, double-check the hostname.
4. Multiple views and the view() v1 limitation
An Electrobun app can host multiple BrowserViews (each with its own HTML/DOM). mot.view(name) is shipped from v1 with the API surface in place, and the request body always carries viewId.
const main = mot.view("main");
await main.waitForSelector(".mermaid svg");
const heading = await main.getText("h1");view() chains use replace semantics (last name wins):
mot.view("a").view("b").evaluate("1");
// viewId sent on the wire is "b"v1 limitation: the bridge currently routes to a single view, so view switching has no runtime effect yet. End-to-end multi-view support is on the post-v1 roadmap. The view() API is a forward-compatible placeholder.
Environment variables
| Variable | Purpose |
|---|---|
| BUN_MOT_PORT | Port the bridge binds to (read by the app side). |
| BUN_MOT_LOG=silent | Suppress bun-mot's own logging (handy in tests). |
API
setupBunMot(view, options)
Starts the in-app HTTP bridge.
| Argument | Type | Required | Description |
|---|---|---|---|
| view | BunMotView | ✓ | Object exposing evaluateJavascriptWithResponse. |
| options.port | number | ✓ | Bind port (0 for an ephemeral one). |
| options.hostname | string | | Bind host (default 127.0.0.1). |
| options.bootstrapTimeoutMs | number | | Timeout for the first console.* patch injection (ms, default 5000). |
Returns: { port: number, stop(): void }.
new BunMot(options)
The test-side client.
| Argument | Type | Required | Description |
|---|---|---|---|
| options.port | number | ✓ | Bridge port. |
| options.hostname | string | | Bridge host (default 127.0.0.1). |
| options.defaultTimeout | number | | Default timeout (ms) for waitForSelector etc. (default 5000). |
| options.viewId | string | | Reserved for multi-view support. When set, every request carries this viewId (the bridge ignores it in v1). |
BunMot.attach(options)
Static factory that connects to an already-running bridge process. The child process is not owned by attach() (no kill on dispose).
| Argument | Type | Required | Description |
|---|---|---|---|
| options.port | number | ✓ | Bridge port (1–65535, integer). Out-of-range or non-integer values throw BunMotError(kind: "validation_error") immediately (no probe attempted). |
| options.hostname | string | | Bridge host (default 127.0.0.1). |
| options.timeout | number | | Connection wait, ms (default 5000; shorter than launch()'s readyTimeout of 10000ms because attach() does not include spawn overhead). |
| options.defaultTimeout | number | | defaultTimeout for the constructed BunMot (default applied by the BunMot constructor — currently 5000ms). |
Returns: Promise<BunMot>. On timeout throws BunMotError(kind: "internal_error") whose message is bun-mot attach timeout after Nms (last attempted: HOST:PORT).
mot.dispose()
Promise<void>. Marks the BunMot as disposed. Subsequent commands (evaluate, waitForSelector, getText, click, fill, waitForHidden, waitForText, isVisible, getAttribute, getLogs, screenshot) and mot.view(name) throw BunMotError("BunMot has been disposed", "internal_error"). Does not kill any process. Idempotent (safe to call twice).
mot.pass() is intentionally not gated by dispose (it only logs the assertion result and does not communicate with the bridge). Already-acquired BunMotScopedView instances are not invalidated by mot.dispose() in v1; only newly issued mot.view(name) calls throw.
Methods
| Method | Description | Returns |
|---|---|---|
| evaluate(expression) | Evaluate any expression in the WebView | Promise<unknown> |
| waitForSelector(selector, options?) | Wait for a selector (MutationObserver) | Promise<void> |
| getText(selector) | Read textContent | Promise<string> |
| click(selector) | Call el.click() on the matched element | Promise<void> |
| fill(selector, value) | Set <input> / <textarea> value (native setter + input / change events) | Promise<void> |
| waitForHidden(selector, options?) | Wait until the element is hidden / detached | Promise<void> |
| waitForText(selector, text, options?) | Wait until text (string or RegExp) appears in textContent | Promise<void> |
| isVisible(selector) | Visibility check (display / visibility / opacity / 0×0 rect) | Promise<boolean> |
| getAttribute(selector, attribute) | Read an attribute, null if absent | Promise<string \| null> |
| getLogs() | Drain the buffered console log entries | Promise<ConsoleLogEntry[]> |
| screenshot(path?, options?) | Capture the WebView DOM as PNG. With path writes to disk; without it returns a Buffer. | Promise<{ path, byteCount } \| { buffer, byteCount }> |
| view(name) | Return a handle scoped to a named view (see v1 limitation above) | BunMotScopedView |
| pass(message?) | 🚐✅ user-facing pass marker. Returns Promise<void>, so await it. Always prints, even with BUN_MOT_LOG=silent. | Promise<void> |
waitFor* methods fall back to defaultTimeout (5000ms) when options.timeout is omitted.
screenshot options:
| Key | Type | Default | Description |
|---|---|---|---|
| fullPage | boolean | true | true targets document.documentElement; false targets document.body. |
Difference from Playwright:
screenshot(path?, options?)takespathas a positional first argument (Playwright uses an option-bagscreenshot({ path, ... })).
BunMotScopedView exposes the same command methods as BunMot (evaluate / waitForSelector / getText / click / fill / waitForHidden / waitForText / isVisible / getAttribute / getLogs / view). Chained view() uses replace semantics — mot.view('a').view('b') sends viewId: 'b'. screenshot is not exposed on scoped views in v1 (use BunMot directly).
launch(options) (bun-mot/launch)
Spawn → wait for bridge → build BunMot, in one call.
| Argument | Type | Required | Description |
|---|---|---|---|
| options.appPath | string | ✓ | Executable / entry path to spawn. |
| options.args | string[] | | Extra argv passed to appPath. |
| options.cwd | string | | Spawn cwd (default process.cwd()). |
| options.env | Record<string,string> | | Extra env merged onto process.env. BUN_MOT_PORT is added automatically. |
| options.port | number | | Bridge port. Omit (default) and the child picks one; launch reads it from stdout. |
| options.hostname | string | | Bridge host (default 127.0.0.1). |
| options.readyTimeout | number | | Connection wait, ms (default 10000). |
| options.defaultTimeout | number | | defaultTimeout for the constructed BunMot. |
| options.echoOutput | boolean | | Echo child stdout/stderr to the test runner (default false). |
| options.runtime | string | | Launcher command (default "bun"). Override for Node etc. |
Returns: { app: LaunchedApp, mot: BunMot }.
LaunchedApp:
app.close(): Promise<void>— SIGTERM, then SIGKILL after 1.5s. Idempotent.app.pid: number— child PID.app.port: number— actual listen port (extracted from stdout).app.readStdout() / app.readStderr()— captured output for debugging.
Errors
Every operation throws a BunMotError subclass on failure.
| Class | kind | Raised when |
|---|---|---|
| BunMotTimeoutError | timeout | waitForSelector / waitForHidden / waitForText time out |
| BunMotSelectorNotFoundError | selector_not_found | getText / click / fill / getAttribute finds nothing |
| BunMotElementNotInteractableError | element_not_interactable | click target isn't HTMLElement, fill target isn't <input> / <textarea> |
| BunMotEvaluationError | evaluation_error | The expression in evaluate threw |
| BunMotError (base) | validation_error / internal_error | Protocol violation / internal bug |
Long-running waits (Electrobun preload 10s WS limit)
Electrobun 1.16's preload (internalRpc.request) hard-codes a 10-second timeout on every evaluateJavascriptWithResponse call. To allow waitForSelector / waitForHidden / waitForText with timeouts greater than 10 seconds, the bun-mot bridge splits each wait into smaller chunks (default 5 s each) and re-evaluates inside a loop. MutationObserver reactivity stays intact within each chunk while the overall wait extends to whatever timeout you pass on the test side. The driver-side API and the wire format ({ found: true }, BunMotTimeoutError message) are unchanged.
Tune via setupBunMot({ chunkTimeoutMs }) on the app side:
// app/main.ts
import { setupBunMot } from "bun-mot/bridge";
setupBunMot(view, { port, chunkTimeoutMs: 5000 });| Option | Default | When to change |
|---|---|---|
| chunkTimeoutMs | 5000 | Lower if Electrobun preload behaviour changes; values above 8000 risk hitting the 10 s preload limit. Must be > 0. |
Each chunk emits a wait_chunk_completed log line (type=, selector=, matched=, chunkElapsedMs=, totalElapsedMs=, thisChunkMs=); a wait_total_timeout line is emitted on overall timeout (timeoutMs=, totalElapsedMs=, chunks=).
Console Logs
bun-mot captures console.log / console.warn / console.error from the WebView into an in-memory buffer.
Spec
- Buffer cap: 1000 entries (FIFO drop). When entries are dropped,
getLogs()prepends a warn entry[bun-mot] dropped N earlier log entries. - Patch timing: lazily injected on the first command after the bridge starts. Each subsequent command checks for the patch and re-injects after navigation / reload.
- Consume on read:
getLogs()drains the internal buffer. - Entry shape:
{ level: 'log' | 'warn' | 'error'; message: string; timestamp: number }(timestampis ms epoch). - Argument stringification:
String(arg)based; objects / arrays go throughJSON.stringifybest-effort, withString(arg)as a fallback for cycles.
Known limitations
- Output before the patch is injected (i.e. before the first command) is not captured.
- The first
getLogs()immediately after navigation / reload returns empty plus a warn entry, since the patch has not been re-injected yet. Workaround: call any other command first (e.g.mot.evaluate('1')) to trigger re-injection. - Bootstrap is best-effort. The first
console.*patch injection runs lazily on the first command. If it times out (default 5s, configurable viasetupBunMot({ bootstrapTimeoutMs })) or rejects, bun-mot logsconsole_patch_failedand continues with your command anyway —waitForSelector/click/evaluatewill still work, butgetLogs()will keep returningpatchMissing: trueuntil the bridge is restarted. IncreasebootstrapTimeoutMsif your app's first paint is slow.
Out of scope
console.info/console.debug/console.trace- Crash propagation on patch failure (failures don't break the app's
console.*)
Production build exclusion
bun-mot/bridge is test-only code. Including it in a production build exposes a listening port and an evaluate RPC, so always exclude it.
Recommended: dynamic import + env-var guard
The pattern shown in Usage §1:
if (process.env.BUN_MOT_PORT) {
const { setupBunMot } = await import("bun-mot/bridge");
const port = Number(process.env.BUN_MOT_PORT);
setupBunMot(view, { port });
}Build commands:
# Production (strip bun-mot from the bundle)
bun build --target=bun --env='BUN_MOT_*' app/main.ts
# E2E run (keep the bridge in)
BUN_MOT_PORT=0 bun build --target=bun --env='BUN_MOT_*' app/main.ts--env='BUN_MOT_*' inlines process.env.BUN_MOT_PORT (identifier form) as a string literal at build time. With nothing injected it folds to "", the if ("") branch becomes unreachable, and the import is tree-shaken.
Measured behavior (Bun bundler, 2026-05)
test/integration/prod-build.test.ts exercises bun build --target=bun --env='BUN_MOT_*' (without --minify) and asserts:
| Build env | Output size | setupBunMot identifier | Bridge internal literal ("command_received") |
|---|---|---|---|
| BUN_MOT_PORT="" (unset) | 141 bytes | absent | absent |
| BUN_MOT_PORT="4747" | ~145 KB | present | present |
With
--minifyidentifiers get mangled and the identifier-based assertion gets false positives. Verify with minify off.
Alternative: --define for builders without dynamic-import dead-code elimination
// app/main.ts
declare const __BUN_MOT_ENABLED__: boolean;
if (__BUN_MOT_ENABLED__) {
const { setupBunMot } = await import("bun-mot/bridge");
setupBunMot(view, { port: 4747 });
}# Production (substitute identifier with false → if (false) → removed)
bun build --target=bun --define '__BUN_MOT_ENABLED__=false' app/main.ts
# (esbuild and Vite have equivalent --define / define options)Quick residual check (also covered in FAQ)
grep -E "setupBunMot|command_received" dist/main.js && echo "still there" || echo "OK"FAQ
Q. How do I confirm bun-mot is not in my production bundle?
Grep for both the identifier and an internal literal:
grep -E "setupBunMot|command_received|command_validation_failed" dist/main.jsNo output = stripped. Verify with --minify off (minified identifiers get mangled and the grep won't match).
Q. evaluate returns the unresolved promise for an await-style expression
Some WebViews don't support the async (Promise-completion) form of evaluateJavascriptWithResponse. bun-mot's WaitFor commands generate Promise-returning scripts internally, so a synchronous-only Electrobun build can break them. Confirm you are on an Electrobun build with async evaluateJavascriptWithResponse support.
Q. Can I use mot.view("name") for multiple views?
The API is shipped from v1, but the bridge routes to a single view, so view switching has no runtime effect yet. The view() API is a forward-compatible placeholder. See §4 Multiple views and the view() v1 limitation.
Q. Can I import bun-mot/launch from my app?
No. bun-mot/launch is a test-side helper. Don't import it from your Electrobun main process — it carries a Node child_process fallback that should never end up in your app bundle.
Limitations
- Bun runtime required:
bun-motis a Bun-only package (engines.bun: ">=1.0.0").dist/is emitted as ES Modules (extensionless imports), Node cannot resolve them, and the runtime depends onBun.serve/Bun.spawn.engines.nodeis intentionally absent so users aren't misled into expecting Node compatibility. The Node fallback insrc/launch.ts(eval("require")(...)) is dormant and reserved for future Node support. fill: only<input>/<textarea>.<select>andcontenteditableare not supported. It does not callfocus()(a deliberate divergence from Playwright'sfill).click: invokesel.click()only. No actionability check (visible / enabled / stable / overlap). SVG nodes aren'tHTMLElementand raiseelement_not_interactable.isVisible: doesn't recurse through ancestoropacity(matching Playwright's simplification).aria-hiddenis not considered.waitForText: waits for both the element to exist and the text to match, so a missing selector also waits until timeout (noselector_not_foundthrown).screenshot: implemented by injectinghtml2canvasinto the WebView — see docs/screenshot-strategy.md.- Native chrome (titlebar, toolbar, scrollbars) is not captured.
- Cross-origin
<iframe>content is not rendered. - Some CSS (e.g.
backdrop-filter) is not perfectly reproduced. - Not suitable for pixel-exact visual regression (a future issue).
- First capture pays a one-time html2canvas inject overhead (~47KB, tens to ~100ms).
- End-to-end verification of
screenshotagainsttest/fixtures/sample-app/is not in place yet; v0.1 covers it with mocked unit tests only.
- Console logs: see "Console Logs > Known limitations".
Manual verification with curl
With the bridge running you can poke it directly:
# evaluate
curl -X POST http://127.0.0.1:4747/command \
-H "content-type: application/json" \
-d '{"type":"evaluate","expression":"1+1"}'
# → {"success":true,"result":2}
# waitForSelector
curl -X POST http://127.0.0.1:4747/command \
-H "content-type: application/json" \
-d '{"type":"waitForSelector","selector":".mermaid svg","timeout":5000}'
# → {"success":true,"result":{"found":true}}
# → on timeout: {"success":false,"error":{"kind":"timeout","message":"__BUNMOT_TIMEOUT__:..."}}
# getText
curl -X POST http://127.0.0.1:4747/command \
-H "content-type: application/json" \
-d '{"type":"getText","selector":"h1"}'
# → {"success":true,"result":{"text":"Hello"}}
# click
curl -X POST http://127.0.0.1:4747/command \
-H "content-type: application/json" \
-d '{"type":"click","selector":".btn"}'
# → {"success":true,"result":{"clicked":true}}
# fill
curl -X POST http://127.0.0.1:4747/command \
-H "content-type: application/json" \
-d '{"type":"fill","selector":"input[name=q]","value":"hello"}'
# → {"success":true,"result":{"filled":true}}
# getLogs
curl -X POST http://127.0.0.1:4747/command \
-H "content-type: application/json" \
-d '{"type":"getLogs"}'
# → {"success":true,"result":{"entries":[...],"droppedCount":0,"patchMissing":false}}
# screenshot
curl -X POST http://127.0.0.1:4747/command \
-H "content-type: application/json" \
-d '{"type":"screenshot","fullPage":true}'
# → {"success":true,"result":{"dataUrl":"data:image/png;base64,...","byteCount":12345}}Development
bun install
bun test # unit + integration (default)
bun run test:unit # unit only (used by prepublishOnly)
bun run test:integration # integration only (spawns the sample-app fixture)
bun run fixture:start # start the sample-app fixture by hand (for debugging)
bun run typecheck # tsc --noEmit
bun run build # compile to dist/ (.js + .d.ts)bun run build uses tsconfig.build.json (compilerOptions.types: []) so the public .d.ts doesn't leak Bun runtime types (Server<...>, Bun.Subprocess).
Design notes
docs/design.md— living document covering architecture and design decisions. The README is the canonical source for the API; design.md is the canonical source for the why.docs/screenshot-strategy.md— investigation log + chosen approach for thescreenshotcommand.
License
MIT
