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bun-nthread

v0.1.0

Published

Non-invasive x64 Windows thread redirection library for Bun — delegate execution to existing threads without machineCode, remote allocation, or CreateRemoteThread.

Readme

bun-nthread

Non-invasive x64 Windows thread redirection library. It allows you to redirect existing running threads in a target process to execute arbitrary remote calls, removing the need for CreateRemoteThread or machineCode injection.

Installation

bun add bun-nthread

Quick Start (Indirect Accessor)

IndirectNThreadHostAccessor is a composite memory accessor. It routes every single remote memory operation (allocations, reads, writes, calls) by redirecting a live thread in the target, making it highly non-intrusive:

import { IndirectNThreadHostAccessor } from 'bun-nthread';
import { struct } from 'bun-xffi';

// Create the indirect accessor on the target process and thread
const memory = new IndirectNThreadHostAccessor(pid, threadId);
await memory.whenReady();

// Read memory through a struct over the redirected thread
const Player = struct({ id: 'i32', health: 'i32' });
const p = new Player(playerAddr, memory);

console.log(`Player HP: ${await p.health}`);

Features

  • GPR & XMM Register Mapping: Maps first 4 arguments to x64 ABI registers (RCX, RDX, R8, R9) and floating-point arguments to XMM0XMM3.
  • Unlimited Stack Arguments: Correctly writes additional arguments (5+) to the redirected thread stack and manages stub compilation (add rsp, offset; ret) remotely to maintain stack integrity.
  • Auto-Suspension Management: Keeps the redirected thread completely suspended between calls to eliminate CPU consumption (0% overhead) and avoid redundant Win32 SuspendThread/ResumeThread cycles.
  • Rop-Stub Locating: Synchronously scans DLL modules (like ntdll.dll and kernel32.dll) to resolve sleep, pushret, and return stubs shared across all processes.