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canvas-simplified

v0.1.0

Published

CAnvas Simplified - HTML5 Canvas abstraction layer

Readme

CAS - CAnvas Simplified

Cas is as an HTML5 Canvas abstraction layer for Node (and the browser) developed mainly for use on the Raspberry Pi on top of the openvg-canvas module.

Project State

The project is in alpha state. Many things can and will be updated/improved.
Currently only Rectangle and Image abstraction objects are available, but more will come.

Install

Fetch the source and install dependencies:

git clone https://github.com/pockata/cas.git
cd cas
npm install

Or use NPM instead:

npm install canvas-simplified --save

Usage

// Load the library
var Cas = require('canvas-simplified');

// Set a reference to a canvas object (the equivalent of document.getElementById('canvas'))
Cas.setCanvas(canvasObject);

// Attempt to run at 60 fps
Cas.setFPS(60);

// Create a layer (can have multiple layers)
var layer = new Cas.Layer();

// Create a rectangular shape
var rect = new Cas.Rect({
    'x': 100,
    'y': 200,
    'width': 100,
    'height': 100,
    'stroke': 'red',
    'fill': 'yellow'
});

// Add the shape to the layer
layer.addObject(rect);

// Set some animations
rect.animate({
    'props': {
        'x': 300,
        'width': 200,
        'height': 200
    },
    'duration': 1000
});

rect.animate({
    'props': {
        'y': 600,
        'width': 100,
        'height': 100,
        'angle': 45 // angle in degrees
    },
    'duration': 1000,
    'easing': 'easeInOutBack'
});

// Start the draw loop
Cas.setLoop(function () {
    Cas.drawLayers();
});

License

MIT License