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canvio

v0.2.5

Published

Simple JS canvas library

Downloads

14

Readme

canvio

Simple JS canvas library

canvio is intended to address the problem that the Canvas API is less than simple, and not particularly intuitive. I wanted to be able to have the canvas just do something when I asked it to, instead of requiring 23 other calls along with it.

I may exaggerate. Slightly.


Basic Functionality

Images

The canvio.Image type provides functionality for using or generating images on the canvas.

Retrieving and displaying an external image:

var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");

var img = new canvio.Image();
img.init(ctx, 600, 300);
img.setSource("https://placehold.it/600x300");

Generating an image based on RGBA patterns:

var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");

var img = new canvio.Image();
img.init(ctx, 600, 600);

function red(x, y) {
  return 255 * Math.sin(x);
}

function green(x, y) {
  return 255 * Math.cos(x);
}

function blue(x, y) {
  return 255 * Math.sin(x + y);
}

function alpha(x, y) {
  return 255;
}

img.setPattern(red, green, blue, alpha);

Turtle

The canvio.Turtle class is a mimic of Python's turtle functionality. The analogy is that you have a pen (a "turtle") which starts at the center of the canvas, and which you can give instructions like forward(100), left(45), and so on.

Drawing a square:

var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");

var t = new canvio.Turtle(ctx);

for (var i = 0; i < 4; i++) {
  t.forward(100);
  t.right(90);
}

Drawing a circle:

var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");

var t = new canvio.Turtle(ctx);

for (var i = 0; i < 360; i++) {
  t.forward(1);
  t.right(1);
}

Canvas API

There's also a simplified version of the Canvas API in canvio, which enables you to perform basic canvas operations in a much simpler fashion.