cardinal-game-studios
v0.1.0
Published
Cardinal Game Studios workflow installer for Unity, Godot, and Unreal projects.
Maintainers
Readme
Cardinal Game Studios
Local npm MVP for installing the Cardinal Game Studios workflow into an existing Unity, Godot, Unreal, or generic game project.
Local Usage
cd E:\Unity_project\cardinal-game-studios
npm run prepare:resources
node bin\cardinal-game-studios.js doctor --target E:\Unity_project\cardinaltest-hdrp
node bin\cardinal-game-studios.js init --dry-run --target E:\Unity_project\cardinaltest-hdrp --mode standard --hooks safeAfter packing locally:
npm pack
npm install -g .\cardinal-game-studios-0.1.0.tgz
cardinal-game-studios init --target E:\Unity_project\cardinaltest-hdrp --mode standard --hooks safeInstall From npm
npm install -g cardinal-game-studios
cardinal-game-studios init --target E:\Unity_project\YourGameProject --mode standard --hooks noneOr run without global installation:
npx cardinal-game-studios init --target E:\Unity_project\YourGameProject --mode standard --hooks noneCommands
init: install Cardinal Game Studios workflow files.doctor: inspect project type and installed workflow counts.update: re-run the installer and refresh managed files with backups.uninstall --yes: remove files recorded in.cardinal/game-studios-install.jsonand remove the managedCARDINAL.mdsection.
Install Modes
minimal:CARDINAL.md,.cardinal/settings.json, and agents.standard: minimal plus skills and rules.full: standard plus docs, hooks, statusline, and agent memory.
Hook profiles:
none: no Cardinal Game Studios hooks in settings.safe: session, notification, compact, and stop hooks.quality: all bundled hooks.
On Windows, --hooks none is the safest default unless Git Bash or another bash runtime is available in PATH.
Changed existing files are backed up with a .bak-<timestamp> suffix before replacement.
