casual-game-factory
v0.1.3
Published
Agent skill that turns a one-line prompt into a build-ready iOS + Android casual mobile game. 16-step production pipeline with deterministic A* solver, Neo-Brutalist theme, 8 quality gates, and Expo starter.
Maintainers
Readme
casual-game-factory
Agent skill that turns a one-line prompt into a build-ready iOS + Android casual game.
What it does
- Asks 2-3 pre-flight questions about mechanic boundaries.
- Proceeds autonomously through 16 step-checked production stages.
- Persists progress (
factory-run.json+PROGRESS.md) for resume. - Generates a buildable Expo project with verified-solvable levels.
- Emits App Store / Google Play submission assets.
Human only intervenes for irreversible actions (developer accounts, signing, legal, paid service keys).
Mechanic families (v1)
Grid / puzzle only: fill-the-grid, sliding, match-3, path-draw, sudoku-like, sort.
Status
v1 in development. See docs/superpowers/specs/2026-07-23-casual-game-factory-design.md.
Develop
npm install
npm test
npm run typecheck
npm run lintLicense
MIT
