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cjs-loader

v0.1.0

Published

Transitively includes commonJS modules for use on the web

Downloads

7,412

Readme

cjs-loader transitively includes commonJS modules for use on the web, and is useful for developers wanting to migrate to ES6 modules who still have legacy dependencies. Go here for a demo.

We do this using just your browser, without a compile step, by implementing require() and other methods just while loading the module code. For users of cjs-loader, we provide load(moduleName) that returns a Promise of the exports.

🔥👨‍💻🔥 This is an interesting, successful but terrible idea and should not be used by anyone. It reqiures support for ES6 Modules 🛠️ and has only really been tested on Chrome 61+.

Usage

First, install any public modules you want to use with NPM or Yarn. Then, use the loader:

<script type="module">
import {load, setup} from './path/to/cjs-loader.js';
setup('./path/to/cjs-loader.js');

load('npm-package-name').then((out) => {
  // do whatever as if you require()'d the package
});
</script>

For example, to use Handlebars (as per the demo):

load('handlebars').then((handlebars) => {
  const Handlebars = handlebars.create();

  const source = '<p>Hello {{name}}, you have {{name.length}} letters</p>';
  const template = Handlebars.compile(source);
  console.info(template({name: 'Sam'}));
});

Handlebars internally fetches about ~35 modules (via require()), which we wrap.

Implementation

  1. Stub out module.exports, require() etc.
  2. Load the target module as an ES6 module^1
  • If a further dependency is unavailable in require(), throw a known exception^2
  • Catch in a global handler, and load the dependency via step 2
  • Retry running the target module when done

^1 more or less

^2 require() is synchronous, so we can't block to load more code

Specific Hacks

We abuse the fact that Chrome reruns but does not need to reload script files with the same path, but a different hash. This allows for "efficient" retries. e.g.:

import * as foo1 from './foo.js#1';
import * as foo2 from './foo.js#2';
foo1 !== foo2  // not the same, but only caused one network request

TODO: document more hacks

Notes

Things that we can't fix:

  • Don't use this in production. It's horrible.

  • Modules can't really determine their path, so if one of your dependenies is from a 302 etc, all bets are off

  • Runtime require() (i.e., not run on initial import) calls will fail if the code isn't available

TODOs

Things that we can fix:

  • Built-in Node packages don't work (fs, path etc)

  • We should coalesce multiple failures to require() (just return null until an actual error occurs) and request further code in parallel

  • This code is forked from cjs-faker, and still supports AMD, but calling an unplanned require() from within define() doesn't work yet