npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

claygl-rc

v1.0.0-rc.1

Published

WebGL graphic library

Downloads

7

Readme

Circle CI

ClayGL is a WebGL graphic library helping you to build scalable Web3D applications.

It's easy to use, configurable for high-quality graphics. Benefit from the modularity and tree shaking, it can be scaled down to 40k(gzipped) for a basic 3D application.

Download

API

Examples

Projects

ECharts GL

Clay Viewer

DOTA2 Hero Viewer

Worldcup 2014 Intro Movie

Quick Start

Create a rotating cube
<!DOCTYPE html>
<html lang="en">
<head>
  <script src="lib/claygl.js"></script>
</head>
<body>
  <canvas id="main"></canvas>
  <script>
    clay.application.create('#main', {
      init: function (renderer, scene, timeline) {
        // Create camera
        this._camera = app.createCamera([0, 2, 5], [0, 0, 0]);

        // Create a RED cube
        this._cube = app.createCube(1, {
            color: '#f00'
        });

        // Create light
        this._mainLight = app.createDirectionalLight([-1, -1, -1]);
      },

      loop: function (renderer, scene, timeline) {
        this._cube.rotation.rotateY(this.frameTime / 1000);
      }
    });
  </script>
</body>
</html>

Current Features

  • Scene graph based management of lights, meshes, cameras, materials and shaders
  • Basic primitive geometry procedural generate
    • Cube, sphere, cylinder, cone, plane
  • Phong and lambert buildin shaders which support normal map and environment map
  • Point, directional, spot light
  • Orthographic, perspective camera
  • Graph based post processing
  • High quality shadow
    • PCF or VSM soft shadow
    • PSSM for sun light in large scene
    • Omni light shadow support
  • High performance geometry processing
  • GPU based skinning
    • Support 1D and 2D animation blending with blend tree
  • First person camera control, orbit camera control
  • Skybox, skydom
  • Particle System
  • Support both ray picking and GPU Picking
  • Loader
    • glTF loader
  • Timeline based animation, support spline interpolation between keyframes.
  • Full deferred pipeline.
  • Physically based rendering, Full HDR pipeline.
  • Stereo rendering, VR ready.

FBX to glTF2.0 Converter

Get it

Needs python3.3 and FBX SDK 2018.1.1.

usage: fbx2gltf.py [-h] [-e EXCLUDE] [-t TIMERANGE] [-o OUTPUT]
          [-f FRAMERATE] [-p POSE] [-q] [-b]
          file

FBX to glTF converter

positional arguments:
  file

optional arguments:
  -h, --help            show this help message and exit
  -e EXCLUDE, --exclude EXCLUDE
            Data excluded. Can be: scene,animation
  -t TIMERANGE, --timerange TIMERANGE
            Export animation time, in format
            'startSecond,endSecond'
  -o OUTPUT, --output OUTPUT
            Ouput glTF file path
  -f FRAMERATE, --framerate FRAMERATE
            Animation frame per second
  -p POSE, --pose POSE  Start pose time
  -q, --quantize        Quantize accessors with WEB3D_quantized_attributes
            extension
  -b, --binary          Export glTF-binary
  --beautify            Beautify json output.
  --noflipv             If not flip v in texcoord.

Input:

  • FBX
  • COLLADA
  • OBJ

Output:

  • Scene hierarchy
  • Mesh and camera
  • PBR material
  • Texture
  • Skin
  • Animation