npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

cm-phaser-library

v0.0.6

Published

Open source Typescript Phaser library

Readme

CM Phaser Library

Install

To use npm i --save cm-phaser-library

To develop git clone https://github.com/cmr624/cm-phaser-library.git

cd cm-phaser-library && npm i

Overview

This library is intended to be a group of commonly used scripts among Phaser 3 games. It is a work in progress!

Current Features

  • Base sprites (arcade and non-arcade) - allows us to inherit from a base custom sprite that adds to the scene and contains a reference to the scene.

  • UI gameobjects - draggables,

  • Input features - such as a simplified WASD arrow keys system and the StandardInput class which gives us up/down/left/right.

  • Tween features - "feedback" tweens which prevents tweens on interactive objects from being triggered more than once, "tween chain" object which takes an array of tweens and executes them one after another, and other basic tweens (scale tweens, etc.)

  • Text features - define commonly used Phaser text styles

  • Graphic sprites - sprites that are drawn using Phaser's 'graphics' library. This basically allows us to draw our shapes instead of loading them at runtime, which could help with building small throwaway objects that we don't want to import a png for.

  • Gameplay implementations - Top Down Player movement, WASD movement, move to cursor, damageable class.

TODO

  • [x] Base Arcade Sprite
  • [x] Base Sprite
  • [x] Base Container
  • [x] Keyboard Input Classes
  • [x] Text style types
  • [x] Tweens
    • [x] Feedback tweens (disallow them to be pressed while tween is active)
    • [x] Regular tweens (scale, color (?))
    • [x] Tween chaining
  • [x] Graphics Drawing Sprites
  • [x] Arcade sprite with move to cursor
  • [x] WASD Top Down Movement
  • [x] Damageable
  • [x] Global sound menu (with options for music / sfx volume)
  • [ ] Sprite move towards angle (any vec2)
  • [ ] Base Matter Sprite (?)
  • [ ] UI Scene (above base scene)
  • [ ] Popups
  • [ ] Text objects
  • [ ] RexUI implementation
  • [ ] Pause menu