npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

cocoon-plugin-canvasplus-common

v1.2.0

Published

Common utils for Cocoon Canvas+

Downloads

11

Readme

Cocoon Canvas+

Cocoon Canvas+ are multiplatform Javascript utilities that work in Canvas+. They are included in Canvas+ core, so it is not required to install anything else at the cloud. The required files, if so, will be injected automatically in your project. Only available in Cocoon.io projects.

deviceready event

The deviceready event fires when Cordova is fully loaded.

Unlike old CocoonJS plugins, Cocoon Canvas+ plugins need to wait for this event to start working.

Example

	document.addEventListener("deviceready", onDeviceReady, false);

	function onDeviceReady() {
	    // Cocoon Canvas+ code here
	}

You can learn more about Cordova events here

Canvas+ internal Webview

Canvas+ allows accessing a full DOM environment via Webview. Thus, there are two environments that live together: Canvas+ and WebView. Although both are two different JavaScript environments, Cocoon allows to render a transparent Webview on top of the Canvas+ OpenGL ES rendering context and it also provides a bidirectional communication channel between them. In this way, the final visual result seems to integrate both environments seamlessly.

However, as Cordova only injects automatically the required clobbers in the main webview engine, it is neccesary to add manually the following files to the content that will be sent and displayed in Canvas+ internal Webview:

  • cocoon.js
  • cocoon_canvasplus.js

Documentation

License

Mozilla Public License, version 2.0

Copyright (c) 2015 Ludei

See MPL 2.0 License