codejarpro
v1.25.1014
Published
A powerful, extensible code editor for the browser. Based on CodeJar with plugins, line numbers and more.
Readme

CodeJarPro 🍯✨
A lightweight, modular, and extensible code editor for the modern web.
CodeJarPro is an open-source project deeply refactored and functionally enhanced by WOODCOAL (木炭), based on the popular antonmedv/codejar. It not only fully inherits the lightweight and efficient nature of codejar (only a few KB after gzip), but also introduces a powerful modular plugin system, with built-in core plugins like line numbers and code marking, allowing the compact editor to have professional capabilities and extensibility comparable to an IDE.
✨ Core Features
- Powerful Plugin System: Easily mount or unmount features for an editor instance via the
addPluginAPI, achieving complete separation between the core and extensions. - Built-in Core Plugins: Provides the most commonly used developer plugins,
LineNumbers,InsertMark,JsonValidate, andWordCounter, out of the box. - Modern Build: Packaged using
tsup, providing ESM, CJS, and IIFE (browser) formats for each module (main library and plugins), perfectly adapting to any modern or traditional front-end project. - Professional Development Experience: Full TypeScript support with precise type definitions.
- Extremely Lightweight: Inherits the core advantages of
codejar, maintaining a minimal size and zero dependencies.
🚀 Installation
npm install codejarproQuick Start
1. In the Browser
This is the simplest way, suitable for static web pages or quick demos.
<div class="editor"></div>
<script src="https://unpkg.com/codejarpro/dist/codejarpro.min.js"></script>
<script src="https://unpkg.com/codejarpro/dist/plugins/lineNumbers.min.js"></script>
<script>
const editorElement = document.querySelector('.editor');
// Code highlighting function, you can use libraries like Prism.js
const highlight = (editor) => {
// Your highlighting logic...
};
const cjp = CJP.CodeJarPro(editorElement, highlight, { tab: '\t' });
// Register and enable the line numbers plugin
cjp.addPlugin(CJP.Plugin.LineNumbers, { show: true });
cjp.updateCode(`function sayHello() {\n console.log('Hello, CodeJarPro!');\n}`);
</script>2. In Modern Front-end Projects (e.g., Vue with Vite)
This example shows how to integrate CodeJarPro in a Vue 3 component.
<template>
<div ref="editorRef" style="height: 200px; border: 1px solid #ccc;"></div>
</template>
<script setup>
import { onMounted, onBeforeUnmount, ref } from 'vue';
import { CodeJarPro } from 'codejarpro';
import { LineNumbers } from 'codejarpro/plugins';
// Import your preferred highlighter, e.g., Prism.js
import Prism from 'prismjs';
const editorRef = ref(null);
let cjp = null;
onMounted(() => {
if (editorRef.value) {
const highlight = (editor) => {
editor.innerHTML = Prism.highlight(
editor.textContent || '',
Prism.languages.javascript,
'javascript'
);
};
cjp = CodeJarPro(editorRef.value, highlight, { tab: '\t' });
// Register and enable the line numbers plugin
cjp.addPlugin(LineNumbers, { show: true });
cjp.updateCode(`function sayHello() {\n console.log('Hello, CodeJarPro!');\n}`);
cjp.onUpdate((code) => {
console.log('Code updated:', code);
});
}
});
onBeforeUnmount(() => {
cjp?.destroy();
});
</script>Core API Details
Initializing CodeJarPro(editor, highlight?, options?)
This is the entry function to create an editor instance.
editor: HTMLElement: Required. The DOM element to be used as the editor.highlight?: (editor: HTMLElement, pos?: Position) => void: Optional. A function for syntax highlighting. When the editor content is updated, this function will be called.options?: Partial<Options>: Optional. A configuration object to customize the editor's behavior.
Configuration Options (Options)
tab: string(default:'\t'): The string to insert when the Tab key is pressed.indentOn: RegExp(default:/[({\[]$/): A regular expression that triggers auto-indentation upon matching.moveToNewLine: RegExp(default:/^[)}\]]/): A regular expression that moves to a new line upon matching.spellcheck: boolean(default:false): Whether to enable spell checking.catchTab: boolean(default:true): Whether to capture the Tab key event.preserveIdent: boolean(default:true): Whether to preserve indentation on new lines.addClosing: boolean(default:true): Whether to automatically close brackets and quotes.history: boolean(default:true): Whether to enable undo/redo history.wrap: boolean(default:true): Whether to enable code line wrapping.readonly: boolean(default:false): Whether to make the editor read-only.autoclose: object: Detailed configuration for the autoclosing feature.debounce: object: Debounce configuration, in milliseconds.highlight: number(default:300): Debounce delay for the highlight function.update: number(default:300): Debounce delay for theonUpdatecallback.
disableDebug: boolean(default:true): Whether to disable debugging. When enabled, it will print runtime logs to the console.
cjp Instance Properties and Methods
The CodeJarPro(...) function returns an editor instance (which we'll call cjp), allowing you to fully control the editor.
Core Methods
cjp.updateCode(code: string, callOnUpdate?: boolean): Programmatically updates the editor's code.callOnUpdate(defaulttrue) controls whether to trigger theonUpdatecallback.cjp.onUpdate((code: string) => void): Registers a callback function that is triggered when the editor's code changes (with debouncing).cjp.toString(): string: Gets the plain text content of the editor.cjp.destroy(): Completely destroys the editor instance, removing all event listeners, plugins, and automatically created DOM elements to prevent memory leaks.cjp.refresh(): Manually triggers a re-highlight of the editor without changing its content.
Cursor & History
cjp.save(): Position: Saves the current cursor position and selection information, returning aPositionobject.cjp.restore(pos: Position): Restores the cursor position and selection based on a previously savedPositionobject.cjp.recordHistory(): Manually adds a snapshot to the history.
Plugin Management
cjp.addPlugin(plugin, config?): Registers a plugin. Returns the plugin instance, through which you can call the plugin's specific APIs.cjp.removePlugin(name): Safely uninstalls a plugin by its name (string) or by passing the plugin instance itself.cjp.updatePluginConfig(name, config): Updates the configuration of a registered plugin.cjp.destroyPlugins(): Destroys and removes all registered plugins.
Read-only Properties
cjp.editor: HTMLElement: A reference to the original DOM element serving as the editor.cjp.id: string: The unique ID of the editor instance.cjp.options: Options: The currently effective configuration object.cjp.plugins: Map<string, IPlugin>: A Map object containing all registered plugin instances.
🔌 Plugin System
All extended functionalities of CodeJarPro are implemented through plugins.
Using Built-in Plugins
CodeJarPro provides a series of core plugins out of the box.
>> Click here to view the detailed documentation for built-in plugins <<
Plugin Development
You can easily create your own plugins to extend the editor's functionality. A plugin is essentially a function or an object that conforms to the IPlugin interface.
Basic Structure of a Plugin
import { CodeJarProInstance, IPlugin, ActionName } from 'codejarpro';
// Define your plugin's options type if needed
interface MyPluginOptions {
greeting: string;
}
// Your plugin can be a function that returns the plugin object
export function MyAwesomePlugin(cjp: CodeJarProInstance, config?: MyPluginOptions) {
// Plugin initialization logic...
console.log('MyAwesomePlugin is initialized with config:', config);
// Must return an object that conforms to the IPlugin interface
return {
name: 'MyAwesomePlugin', // A unique name for your plugin
// Core: onAction is the entry point for all editor events
onAction: (params) => {
const { name, code, event } = params;
if (name === 'keyup') {
console.log(`${config?.greeting}! New code length:`, code.length);
}
if (name === 'keydown' && (event as KeyboardEvent).key === 'F1') {
alert('F1 pressed!');
return true; // Returning true can prevent the default behavior
}
},
// Optional: Allows external updates to the plugin's configuration
updateConfig: (newConfig: MyPluginOptions) => {
config = { ...config, ...newConfig };
console.log('Config updated:', config);
},
// Optional: Cleanup function, called when the plugin is removed
destroy: () => {
console.log('MyAwesomePlugin is destroyed!');
// ... Remove event listeners, clean up DOM, etc., here
}
};
}The onAction Hook
This is the only channel through which plugins interact with the editor. The editor calls the onAction method of all registered plugins at various key points in its lifecycle.
The params argument of onAction includes:
name: ActionName: The name of the currently triggered event.code: string: The current plain text content of the editor.event?: Event: The original DOM event object (if any).
Available ActionNames include:
beforeUpdate: Triggered before theonUpdatecallback. Can returntrueto prevent the update.afterUpdate: Triggered after theonUpdatecallback.highlight: Triggered after the syntax highlighting is complete.keydown,keyup,click,focus,blur,paste,cut,scroll,resize,refresh.
Acknowledgements
The creation of CodeJarPro would not have been possible without the excellent foundation provided by antonmedv/codejar. Special thanks to the original author, Anton Medvedev, for his outstanding work and selfless contribution.
License
This project is licensed under the MIT License. Copyright is jointly held by WOODCOAL (木炭) and Anton Medvedev. See the LICENSE file for details.
