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com.amanotes.audio2

v1.1.0

Published

Pooled audio management system for Unity. Supports BGM, SFX, AudioLibrary, and AudioConfig. Zero dependencies.

Downloads

347

Readme

Audio2

Package: com.amanotes.audio2 v1.1.0
Unity: 2022.3+
Namespace: Amanotes.Orchestra
Dependencies: com.cysharp.unitask 2.5.10

Pooled audio management system for Unity. Supports BGM with crossfade, SFX with semitone shifting, AudioLibrary asset management, and per-channel volume control.

Quick Start

// Initialize with config
AudioMaster2.Initialize(audioConfig);

// Play SFX
AudioMaster2.PlaySFX("click");
AudioMaster2.PlaySFXWithSemitone("note", 3);

// Play BGM with crossfade
AudioMaster2.PlayBGM("main_theme", isLoop: true, crossfadeTime: 1f);
AudioMaster2.StopCurrentBGM(crossfadeTime: 0.5f);

// Channel control
AudioMaster2.SwitchAudioChannel("sfx", isOn: false);
bool isMuted = AudioMaster2.IsVolumeChannelOn("sfx");

Key Types

  • AudioMaster2 — static API for BGM/SFX playback with object pooling
  • AudioConfig — ScriptableObject for volume channels and mixer configuration
  • AudioLibrary — ScriptableObject mapping string IDs to AudioClips
  • AudioList — clip collection with lookup table initialization
  • AudioContent — individual audio entry with clip and metadata

Installing in your project

Add to your Packages/manifest.json:

{
  "dependencies": {
    "com.amanotes.audio2": "1.1.0",
    "com.cysharp.unitask": "2.5.10"
  },
  "scopedRegistries": [
    {
      "name": "npmjs",
      "url": "https://registry.npmjs.org/",
      "scopes": [
        "com.amanotes"
      ]
    },
    {
      "name": "OpenUPM",
      "url": "https://package.openupm.com",
      "scopes": [
        "com.cysharp"
      ]
    }
  ]
}

Then open Unity — the Package Manager will resolve and download all packages automatically.

Documentation