npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

com.amanotes.echo.clefcollection

v1.0.3

Published

Time-limited collectible event module for Echo games. Supports duration and weekly-schedule modes, milestone rewards, grand prize, and auto/manual start modes.

Readme

Echo ClefCollection

Package: com.amanotes.echo.clefcollection v1.0.1
Unity: 2022.3+
Namespace: Amanotes.Echo.ClefCollection
Dependencies: com.amanotes.orchestra 0.2.41, com.amanotes.echo.foundation 1.0.0

Time-limited collectible event module for Echo games. Supports duration and weekly-schedule modes, milestone rewards, an optional grand prize, and auto/manual start modes.

Setup

  1. Add the package: it's already embedded under Packages/ in this repo, or install it into another project via a scoped registry. In that project's Packages/manifest.json:
    {
      "scopedRegistries": [
        {
          "name": "Amanotes",
          "url": "https://registry.npmjs.org",
          "scopes": ["com.amanotes"]
        }
      ],
      "dependencies": {
        "com.amanotes.echo.clefcollection": "1.0.1"
      }
    }
    com.amanotes.echo.foundation resolves automatically as a transitive dependency. No auth token needed — these are public packages on npmjs.org.
  2. Run Echo → ClefCollection → Setup Wizard — generates the host-integration layer into your game's Assets/_Echo/ across 4 tabs: Prerequisites → Initialization (wires ClefCollectionManager.Initialize() into your loading sequence) → Host Setup (ClefCollectionBridge, ClefCollectionConfigBridge, SRCheat.ClefCollection) → Done.
  3. Wire the generated bridge's // TODO: markers to your host systems (PlayerData, Ads, etc.).
  4. Optional: gate the event behind a "Start" button. By default (ClefCollectionConfig start mode = Auto) the event starts immediately on unlock. Switch it to Manual in the ClefCollectionConfig asset inspector to instead show ClefEventStartPopup on unlock and wait for the player to press Start (ClefCollectionManager.StartEventManually()).
  5. To try the module standalone with zero host code, open Packages/com.amanotes.echo.clefcollection/Samples/Scenes/ClefCollectionSample.unity and press Play — ClefCollectionSampleBootstrap initializes ClefCollectionManager and force-unlocks the event, and ClefCollectionDebugGUI gives you a toggleable cheat panel. Or import it via Package Manager → Echo ClefCollectionSamplesImport "ClefCollection Entry Point". This scene is for demoing/testing only.

Debug tooling

Two interchangeable options — both call the same ClefCollectionManager public Cheat* API, so their cheats never drift out of sync:

  • With SRDebugger: SRCheat.ClefCollection.cs, generated by the Setup Wizard, adds a Force Unlock / Add Clef Token / Force End / Log Status panel to the SRDebugger overlay.
  • Without SRDebugger: drop ClefCollectionDebugGUI (Scripts/Debug/ClefCollectionDebugGUI.cs, ships with the module, zero third-party dependencies) onto any scene GameObject for the same cheats via a plain OnGUI() toggle panel. Already included in the sample scene.

Architecture

ClefCollectionManager (logic) + ClefCollectionConfig (tunables) + ClefCollectionFileStorage (persistence) + ClefCollectionState (read model) + ClefCollectionService (facade). The module emits KEventBus events and never references host systems directly — all host coupling lives in the generated *Bridge files.

See ClefCollection.md for the full design doc.